/* * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "core/rendering/line/LineWidth.h" #include "core/rendering/RenderBlock.h" #include "core/rendering/RenderBlockFlow.h" namespace blink { LineWidth::LineWidth(RenderBlockFlow& block, bool isFirstLine, IndentTextOrNot shouldIndentText) : m_block(block) , m_uncommittedWidth(0) , m_committedWidth(0) , m_trailingWhitespaceWidth(0) , m_left(0) , m_right(0) , m_availableWidth(0) , m_isFirstLine(isFirstLine) , m_shouldIndentText(shouldIndentText) { updateAvailableWidth(); } void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight) { LayoutUnit height = m_block.logicalHeight(); LayoutUnit logicalHeight = m_block.minLineHeightForReplacedRenderer(m_isFirstLine, replacedHeight); m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat(); m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat(); computeAvailableWidthFromLeftAndRight(); } void LineWidth::commit() { m_committedWidth += m_uncommittedWidth; m_uncommittedWidth = 0; } inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText, float& newLineLeft, float& newLineRight) { newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat(); newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat(); return std::max(0.0f, newLineRight - newLineLeft); } inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText) { float newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat(); float newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat(); return std::max(0.0f, newLineRight - newLineLeft); } void LineWidth::updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, const float& newLineLeft, const float& newLineRight) { if (newLineWidth <= m_availableWidth) return; m_block.setLogicalHeight(newLineTop); m_availableWidth = newLineWidth.toFloat(); m_left = newLineLeft; m_right = newLineRight; } inline static bool isWholeLineFit(const RenderBlockFlow& block, const LayoutUnit& lineTop, LayoutUnit lineHeight, float uncommittedWidth, bool shouldIndentText) { for (LayoutUnit lineBottom = lineTop; lineBottom <= lineTop + lineHeight; lineBottom++) { LayoutUnit availableWidthAtBottom = availableWidthAtOffset(block, lineBottom, shouldIndentText); if (availableWidthAtBottom < uncommittedWidth) return false; } return true; } void LineWidth::wrapNextToShapeOutside(bool isFirstLine) { LayoutUnit lineHeight = m_block.lineHeight(isFirstLine, HorizontalLine, PositionOfInteriorLineBoxes); LayoutUnit lineLogicalTop = m_block.logicalHeight(); LayoutUnit newLineTop = lineLogicalTop; LayoutUnit floatLogicalBottom = lineLogicalTop; float newLineWidth; float newLineLeft = m_left; float newLineRight = m_right; while (true) { newLineWidth = availableWidthAtOffset(m_block, newLineTop, shouldIndentText(), newLineLeft, newLineRight); if (newLineWidth >= m_uncommittedWidth && isWholeLineFit(m_block, newLineTop, lineHeight, m_uncommittedWidth, shouldIndentText())) break; if (newLineTop >= floatLogicalBottom) break; newLineTop++; } updateLineDimension(newLineTop, newLineWidth, newLineLeft, newLineRight); } void LineWidth::fitBelowFloats(bool isFirstLine) { ASSERT(!m_committedWidth); ASSERT(!fitsOnLine()); LayoutUnit floatLogicalBottom; LayoutUnit lastFloatLogicalBottom = m_block.logicalHeight(); float newLineWidth = m_availableWidth; float newLineLeft = m_left; float newLineRight = m_right; while (true) { floatLogicalBottom = lastFloatLogicalBottom; if (floatLogicalBottom <= lastFloatLogicalBottom) break; newLineWidth = availableWidthAtOffset(m_block, floatLogicalBottom, shouldIndentText(), newLineLeft, newLineRight); lastFloatLogicalBottom = floatLogicalBottom; if (newLineWidth >= m_uncommittedWidth) break; } updateLineDimension(lastFloatLogicalBottom, newLineWidth, newLineLeft, newLineRight); } void LineWidth::computeAvailableWidthFromLeftAndRight() { m_availableWidth = max(0.0f, m_right - m_left); } }