/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_PUBLIC_PLATFORM_WEBLAYERTREEVIEW_H_ #define SKY_ENGINE_PUBLIC_PLATFORM_WEBLAYERTREEVIEW_H_ #include "sky/engine/public/platform/WebColor.h" #include "sky/engine/public/platform/WebCommon.h" #include "sky/engine/public/platform/WebFloatPoint.h" #include "sky/engine/public/platform/WebNonCopyable.h" #include "sky/engine/public/platform/WebPrivateOwnPtr.h" #include "sky/engine/public/platform/WebSize.h" class SkBitmap; namespace blink { class WebGraphicsContext3D; class WebLayer; struct WebPoint; struct WebRect; struct WebRenderingStats; struct WebSelectionBound; class WebLayerTreeView { public: virtual ~WebLayerTreeView() { } // Initialization and lifecycle -------------------------------------- // Indicates that the compositing surface used by this WebLayerTreeView is ready to use. // A WebLayerTreeView may request a context from its client before the surface is ready, // but it won't attempt to use it. virtual void setSurfaceReady() = 0; // Sets the root of the tree. The root is set by way of the constructor. virtual void setRootLayer(const WebLayer&) = 0; virtual void clearRootLayer() = 0; // View properties --------------------------------------------------- virtual void setViewportSize(const WebSize& deviceViewportSize) = 0; // Gives the viewport size in physical device pixels. virtual WebSize deviceViewportSize() const = 0; virtual void setDeviceScaleFactor(float) = 0; virtual float deviceScaleFactor() const = 0; // Sets the background color for the viewport. virtual void setBackgroundColor(WebColor) = 0; // Sets the background transparency for the viewport. The default is 'false'. virtual void setHasTransparentBackground(bool) = 0; // Sets the overhang gutter bitmap. virtual void setOverhangBitmap(const SkBitmap&) { } // Sets whether this view is visible. In threaded mode, a view that is not visible will not // composite or trigger layout() calls until it becomes visible. virtual void setVisible(bool) = 0; virtual void heuristicsForGpuRasterizationUpdated(bool) { } // Flow control and scheduling --------------------------------------- // Indicates whether a commit is pending. virtual bool commitRequested() const = 0; // Blocks until the most recently composited frame has finished rendering on the GPU. // This can have a significant performance impact and should be used with care. virtual void finishAllRendering() = 0; // Prevents updates to layer tree from becoming visible. virtual void setDeferCommits(bool deferCommits) { } // Identify key layers to the compositor when using the pinch virtual viewport. virtual void registerViewportLayers( const WebLayer* pageScaleLayerLayer, const WebLayer* innerViewportScrollLayer, const WebLayer* outerViewportScrollLayer) { } virtual void clearViewportLayers() { } // Used to update the active selection bounds. // If the (empty) selection is an insertion point, |start| and |end| will be identical with type |Caret|. // If the (non-empty) selection has mixed RTL/LTR text, |start| and |end| may share the same type, // |SelectionLeft| or |SelectionRight|. virtual void registerSelection(const WebSelectionBound& start, const WebSelectionBound& end) { } virtual void clearSelection() { } // Debugging / dangerous --------------------------------------------- // Toggles the paint rects in the HUD layer virtual void setShowPaintRects(bool) { } // Toggles the debug borders on layers virtual void setShowDebugBorders(bool) { } // Toggles scroll bottleneck rects on the HUD layer virtual void setShowScrollBottleneckRects(bool) { } }; } // namespace blink #endif // SKY_ENGINE_PUBLIC_PLATFORM_WEBLAYERTREEVIEW_H_