// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKY_SHELL_RASTERIZER_H_ #define SKY_SHELL_RASTERIZER_H_ #include #include "base/callback.h" #include "base/memory/weak_ptr.h" #include "flow/layers/layer_tree.h" #include "mojo/public/cpp/bindings/binding.h" #include "sky/services/rasterizer/rasterizer.mojom.h" namespace sky { namespace shell { class Rasterizer : public rasterizer::Rasterizer { public: ~Rasterizer() override; virtual void ConnectToRasterizer( mojo::InterfaceRequest request) = 0; virtual base::WeakPtr<::sky::shell::Rasterizer> GetWeakRasterizerPtr() = 0; // Implemented by each GPU backend. static std::unique_ptr Create(); }; } // namespace shell } // namespace sky #endif // SKY_SHELL_RASTERIZER_H_