// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_SERVICES_GFX_COMPOSITION_CPP_FORMATTING_H_ #define MOJO_SERVICES_GFX_COMPOSITION_CPP_FORMATTING_H_ #include "mojo/public/cpp/bindings/formatting.h" #include "mojo/services/geometry/cpp/formatting.h" #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" #include "mojo/services/gfx/composition/interfaces/scheduling.mojom.h" namespace mojo { namespace gfx { namespace composition { std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneToken& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneUpdate& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneMetadata& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Resource& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneResource& value); std::ostream& operator<<( std::ostream& os, const mojo::gfx::composition::MailboxTextureResource& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Node& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::NodeOp& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::RectNodeOp& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::ImageNodeOp& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneNodeOp& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::LayerNodeOp& value); // FIXME(jeffbrown): Passing as a pointer to disambiguate with the operator<< // generated by mojom itself for this enum, which unfortunately doesn't print // names. We should improve mojom then get rid of this overload. std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Node::Combinator* value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Color& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Blend& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::FrameInfo& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::HitTestBehavior& value); std::ostream& operator<<( std::ostream& os, const mojo::gfx::composition::HitTestBehavior::Visibility* value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::HitTestResult& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::Hit& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::SceneHit& value); std::ostream& operator<<(std::ostream& os, const mojo::gfx::composition::NodeHit& value); } // namespace composition } // namespace gfx } // namespace mojo #endif // MOJO_SERVICES_GFX_COMPOSITION_CPP_FORMATTING_H_