// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flow/paint_context.h" #include "base/logging.h" #include "third_party/skia/include/core/SkCanvas.h" namespace flow { PaintContext::PaintContext() { } void PaintContext::beginFrame(ScopedFrame& frame, bool enableInstrumentation) { if (enableInstrumentation) { frame_count_.increment(); frame_time_.start(); } } void PaintContext::endFrame(ScopedFrame& frame, bool enableInstrumentation) { raster_cache_.SweepAfterFrame(); if (enableInstrumentation) { frame_time_.stop(); } } PaintContext::ScopedFrame PaintContext::AcquireFrame( GrContext* gr_context, SkCanvas& canvas, bool instrumentation_enabled) { return ScopedFrame(*this, gr_context, canvas, instrumentation_enabled); } PaintContext::ScopedFrame::ScopedFrame(PaintContext& context, GrContext* gr_context, SkCanvas& canvas, bool instrumentation_enabled) : context_(context), gr_context_(gr_context), canvas_(&canvas), instrumentation_enabled_(instrumentation_enabled) { context_.beginFrame(*this, instrumentation_enabled_); } PaintContext::ScopedFrame::ScopedFrame(ScopedFrame&& frame) = default; PaintContext::ScopedFrame::~ScopedFrame() { context_.endFrame(*this, instrumentation_enabled_); } PaintContext::~PaintContext() { } void PaintContext::OnGrContextDestroyed() { raster_cache_.Clear(); } } // namespace flow