/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SKY_ENGINE_PLATFORM_TRANSFORMS_ROTATETRANSFORMOPERATION_H_ #define SKY_ENGINE_PLATFORM_TRANSFORMS_ROTATETRANSFORMOPERATION_H_ #include "flutter/sky/engine/platform/transforms/TransformOperation.h" namespace blink { class PLATFORM_EXPORT RotateTransformOperation : public TransformOperation { public: static PassRefPtr create(double angle, OperationType type) { return adoptRef(new RotateTransformOperation(0, 0, 1, angle, type)); } static PassRefPtr create(double x, double y, double z, double angle, OperationType type) { return adoptRef(new RotateTransformOperation(x, y, z, angle, type)); } double x() const { return m_x; } double y() const { return m_y; } double z() const { return m_z; } double angle() const { return m_angle; } FloatPoint3D axis() const; static bool shareSameAxis(const RotateTransformOperation* fromRotation, const RotateTransformOperation* toRotation, FloatPoint3D* axis, double* fromAngle, double* toAngle); virtual bool canBlendWith(const TransformOperation& other) const; virtual OperationType type() const override { return m_type; } private: virtual bool isIdentity() const override { return !m_angle; } virtual bool operator==(const TransformOperation& o) const override { if (!isSameType(o)) return false; const RotateTransformOperation* r = static_cast(&o); return m_x == r->m_x && m_y == r->m_y && m_z == r->m_z && m_angle == r->m_angle; } virtual void apply(TransformationMatrix& transform, const FloatSize& /*borderBoxSize*/) const override { transform.rotate3d(m_x, m_y, m_z, m_angle); } virtual PassRefPtr blend( const TransformOperation* from, double progress, bool blendToIdentity = false) override; RotateTransformOperation(double x, double y, double z, double angle, OperationType type) : m_x(x), m_y(y), m_z(z), m_angle(angle), m_type(type) { ASSERT(type == RotateX || type == RotateY || type == RotateZ || type == Rotate3D); } double m_x; double m_y; double m_z; double m_angle; OperationType m_type; }; } // namespace blink #endif // SKY_ENGINE_PLATFORM_TRANSFORMS_ROTATETRANSFORMOPERATION_H_