/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_RENDERING_RENDERFLEXIBLEBOX_H_ #define SKY_ENGINE_CORE_RENDERING_RENDERFLEXIBLEBOX_H_ #include "flutter/sky/engine/core/rendering/OrderIterator.h" #include "flutter/sky/engine/core/rendering/RenderBlock.h" namespace blink { class RenderFlexibleBox : public RenderBlock { public: RenderFlexibleBox(); virtual ~RenderFlexibleBox(); virtual const char* renderName() const override; virtual bool isFlexibleBox() const override final { return true; } void layout(); virtual int baselinePosition( FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; virtual int firstLineBoxBaseline( FontBaselineOrAuto baselineType) const override; virtual int inlineBlockBaseline(LineDirectionMode) const override; virtual void paintChildren(PaintInfo&, const LayoutPoint&, Vector& layers) override final; bool isHorizontalFlow() const; protected: virtual void computeIntrinsicLogicalWidths( LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; virtual void removeChild(RenderObject*) override; private: enum FlexSign { PositiveFlexibility, NegativeFlexibility, }; enum PositionedLayoutMode { FlipForRowReverse, NoFlipForRowReverse, }; typedef HashMap InflexibleFlexItemSize; typedef Vector OrderedFlexItemList; struct LineContext; struct Violation; // Use an inline capacity of 8, since flexbox containers usually have less // than 8 children. typedef Vector ChildFrameRects; bool hasOrthogonalFlow(RenderBox* child) const; bool isColumnFlow() const; bool isLeftToRightFlow() const; bool isMultiline() const; Length flexBasisForChild(RenderBox* child) const; LayoutUnit crossAxisExtentForChild(RenderBox* child) const; LayoutUnit crossAxisIntrinsicExtentForChild(RenderBox* child) const; LayoutUnit childIntrinsicHeight(RenderBox* child) const; LayoutUnit childIntrinsicWidth(RenderBox* child) const; LayoutUnit mainAxisExtentForChild(RenderBox* child) const; LayoutUnit crossAxisExtent() const; LayoutUnit mainAxisExtent() const; LayoutUnit crossAxisContentExtent() const; LayoutUnit mainAxisContentExtent(LayoutUnit contentLogicalHeight); LayoutUnit computeMainAxisExtentForChild(RenderBox* child, SizeType, const Length& size); LayoutUnit flowAwareBorderStart() const; LayoutUnit flowAwareBorderEnd() const; LayoutUnit flowAwareBorderBefore() const; LayoutUnit flowAwareBorderAfter() const; LayoutUnit flowAwarePaddingStart() const; LayoutUnit flowAwarePaddingEnd() const; LayoutUnit flowAwarePaddingBefore() const; LayoutUnit flowAwarePaddingAfter() const; LayoutUnit flowAwareMarginStartForChild(RenderBox* child) const; LayoutUnit flowAwareMarginEndForChild(RenderBox* child) const; LayoutUnit flowAwareMarginBeforeForChild(RenderBox* child) const; LayoutUnit crossAxisMarginExtentForChild(RenderBox* child) const; LayoutPoint flowAwareLocationForChild(RenderBox* child) const; // FIXME: Supporting layout deltas. void setFlowAwareLocationForChild(RenderBox* child, const LayoutPoint&); void adjustAlignmentForChild(RenderBox* child, LayoutUnit); ItemPosition alignmentForChild(RenderBox* child) const; LayoutUnit mainAxisBorderAndPaddingExtentForChild(RenderBox* child) const; LayoutUnit preferredMainAxisContentExtentForChild( RenderBox* child, bool hasInfiniteLineLength, bool relayoutChildren = false); bool childPreferredMainAxisContentExtentRequiresLayout( RenderBox* child, bool hasInfiniteLineLength) const; bool needToStretchChildLogicalHeight(RenderBox* child) const; void layoutFlexItems(bool relayoutChildren); LayoutUnit autoMarginOffsetInMainAxis(const OrderedFlexItemList&, LayoutUnit& availableFreeSpace); void updateAutoMarginsInMainAxis(RenderBox* child, LayoutUnit autoMarginOffset); bool hasAutoMarginsInCrossAxis(RenderBox* child) const; bool updateAutoMarginsInCrossAxis(RenderBox* child, LayoutUnit availableAlignmentSpace); void repositionLogicalHeightDependentFlexItems(Vector&); LayoutUnit clientLogicalBottomAfterRepositioning(); void appendChildFrameRects(ChildFrameRects&); LayoutUnit availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent, RenderBox*); LayoutUnit availableAlignmentSpaceForChildBeforeStretching( LayoutUnit lineCrossAxisExtent, RenderBox*); LayoutUnit marginBoxAscentForChild(RenderBox*); LayoutUnit computeChildMarginValue(Length margin); void prepareOrderIteratorAndMargins(); LayoutUnit adjustChildSizeForMinAndMax(RenderBox*, LayoutUnit childSize); // The hypothetical main size of an item is the flex base size clamped // according to its min and max main size properties bool computeNextFlexLine(OrderedFlexItemList& orderedChildren, LayoutUnit& sumFlexBaseSize, double& totalFlexGrow, double& totalWeightedFlexShrink, LayoutUnit& sumHypotheticalMainSize, bool& hasInfiniteLineLength, bool relayoutChildren); bool resolveFlexibleLengths(FlexSign, const OrderedFlexItemList&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, Vector& childSizes, bool hasInfiniteLineLength); void freezeViolations(const Vector&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, bool hasInfiniteLineLength); void resetAutoMarginsAndLogicalTopInCrossAxis(RenderBox*); void setLogicalOverrideSize(RenderBox* child, LayoutUnit childPreferredSize); size_t numberOfInFlowPositionedChildren(const OrderedFlexItemList&) const; void layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList&, const Vector& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector&, bool hasInfiniteLineLength); void layoutColumnReverse(const OrderedFlexItemList&, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace); void alignFlexLines(Vector&); void alignChildren(const Vector&); void applyStretchAlignmentToChild(RenderBox*, LayoutUnit lineCrossAxisExtent); void flipForRightToLeftColumn(); void flipForWrapReverse(const Vector&, LayoutUnit crossAxisStartEdge); // This is used to cache the preferred size for orthogonal flow children so we // don't have to relayout to get it HashMap m_intrinsicSizeAlongMainAxis; mutable OrderIterator m_orderIterator; int m_numberOfInFlowChildrenOnFirstLine; }; DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlexibleBox, isFlexibleBox()); } // namespace blink #endif // SKY_ENGINE_CORE_RENDERING_RENDERFLEXIBLEBOX_H_