/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2006, 2010, 2011 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "flutter/sky/engine/platform/fonts/Font.h" #include "flutter/sky/engine/platform/LayoutUnit.h" #include "flutter/sky/engine/platform/fonts/Character.h" #include "flutter/sky/engine/platform/fonts/FontCache.h" #include "flutter/sky/engine/platform/fonts/FontFallbackList.h" #include "flutter/sky/engine/platform/fonts/FontPlatformFeatures.h" #include "flutter/sky/engine/platform/fonts/GlyphBuffer.h" #include "flutter/sky/engine/platform/fonts/GlyphPageTreeNode.h" #include "flutter/sky/engine/platform/fonts/SimpleFontData.h" #include "flutter/sky/engine/platform/fonts/WidthIterator.h" #include "flutter/sky/engine/platform/fonts/harfbuzz/HarfBuzzShaper.h" #include "flutter/sky/engine/platform/geometry/FloatRect.h" #include "flutter/sky/engine/platform/graphics/GraphicsContext.h" #include "flutter/sky/engine/platform/text/TextRun.h" #include "flutter/sky/engine/wtf/MainThread.h" #include "flutter/sky/engine/wtf/StdLibExtras.h" #include "flutter/sky/engine/wtf/unicode/CharacterNames.h" #include "flutter/sky/engine/wtf/unicode/Unicode.h" using namespace WTF; using namespace Unicode; namespace blink { CodePath Font::s_codePath = AutoPath; // ============================================================================================ // Font Implementation (Cross-Platform Portion) // ============================================================================================ Font::Font() {} Font::Font(const FontDescription& fd) : m_fontDescription(fd) {} Font::Font(const Font& other) : m_fontDescription(other.m_fontDescription), m_fontFallbackList(other.m_fontFallbackList) {} Font& Font::operator=(const Font& other) { m_fontDescription = other.m_fontDescription; m_fontFallbackList = other.m_fontFallbackList; return *this; } bool Font::operator==(const Font& other) const { // Our FontData don't have to be checked, since checking the font description // will be fine. // FIXME: This does not work if the font was made with the FontPlatformData // constructor. if (loadingCustomFonts() || other.loadingCustomFonts()) return false; FontSelector* first = m_fontFallbackList ? m_fontFallbackList->fontSelector() : 0; FontSelector* second = other.m_fontFallbackList ? other.m_fontFallbackList->fontSelector() : 0; return first == second && m_fontDescription == other.m_fontDescription && (m_fontFallbackList ? m_fontFallbackList->fontSelectorVersion() : 0) == (other.m_fontFallbackList ? other.m_fontFallbackList->fontSelectorVersion() : 0) && (m_fontFallbackList ? m_fontFallbackList->generation() : 0) == (other.m_fontFallbackList ? other.m_fontFallbackList->generation() : 0); } void Font::update(PassRefPtr fontSelector) const { // FIXME: It is pretty crazy that we are willing to just poke into a RefPtr, // but it ends up being reasonably safe (because inherited fonts in the render // tree pick up the new style anyway. Other copies are transient, e.g., the // state in the GraphicsContext, and won't stick around long enough to get you // in trouble). Still, this is pretty disgusting, and could eventually be // rectified by using RefPtrs for Fonts themselves. if (!m_fontFallbackList) m_fontFallbackList = FontFallbackList::create(); m_fontFallbackList->invalidate(fontSelector); } float Font::buildGlyphBuffer(const TextRunPaintInfo& runInfo, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const { if (codePath(runInfo.run) == ComplexPath) { HarfBuzzShaper shaper(this, runInfo.run, (forTextEmphasis == ForTextEmphasis) ? HarfBuzzShaper::ForTextEmphasis : HarfBuzzShaper::NotForTextEmphasis); shaper.setDrawRange(runInfo.from, runInfo.to); shaper.shape(&glyphBuffer); return 0; } WidthIterator it(this, runInfo.run, nullptr, false, forTextEmphasis); it.advance(runInfo.from); float beforeWidth = it.runWidthSoFar(); it.advance(runInfo.to, &glyphBuffer); if (runInfo.run.ltr()) return beforeWidth; // RTL float afterWidth = it.runWidthSoFar(); it.advance(runInfo.run.length()); glyphBuffer.reverse(); return it.runWidthSoFar() - afterWidth; } void Font::drawText(GraphicsContext* context, const TextRunPaintInfo& runInfo, const FloatPoint& point) const { // Don't draw anything while we are using custom fonts that are in the process // of loading. if (shouldSkipDrawing()) return; TextDrawingModeFlags textMode = context->textDrawingMode(); if (!(textMode & TextModeFill) && !((textMode & TextModeStroke) && context->hasStroke())) return; if (runInfo.cachedTextBlob && runInfo.cachedTextBlob->get()) { // we have a pre-cached blob -- happy joy! drawTextBlob(context, runInfo.cachedTextBlob->get(), point.data()); return; } { FontCachePurgePreventer preventer; GlyphBuffer glyphBuffer; float initialAdvance = buildGlyphBuffer(runInfo, glyphBuffer); if (glyphBuffer.isEmpty()) return; // Enabling text-blobs forces the blob rendering path even for uncacheable // blobs. TextBlobPtr uncacheableTextBlob; TextBlobPtr& textBlob = runInfo.cachedTextBlob ? *runInfo.cachedTextBlob : uncacheableTextBlob; FloatRect blobBounds = runInfo.bounds; blobBounds.moveBy(-point); textBlob = buildTextBlob(glyphBuffer, initialAdvance, blobBounds); if (textBlob) { drawTextBlob(context, textBlob.get(), point.data()); return; } drawGlyphBuffer(context, runInfo, glyphBuffer, FloatPoint(point.x() + initialAdvance, point.y())); } } float Font::drawUncachedText( GraphicsContext* context, const TextRunPaintInfo& runInfo, const FloatPoint& point, CustomFontNotReadyAction customFontNotReadyAction) const { // Don't draw anything while we are using custom fonts that are in the process // of loading, except if the 'force' argument is set to true (in which case it // will use a fallback font). if (shouldSkipDrawing() && customFontNotReadyAction == DoNotPaintIfFontNotReady) return 0; TextDrawingModeFlags textMode = context->textDrawingMode(); if (!(textMode & TextModeFill) && !((textMode & TextModeStroke) && context->hasStroke())) return 0; GlyphBuffer glyphBuffer; float initialAdvance = buildGlyphBuffer(runInfo, glyphBuffer); if (glyphBuffer.isEmpty()) return 0; return drawGlyphBuffer(context, runInfo, glyphBuffer, FloatPoint(point.x() + initialAdvance, point.y())); } void Font::drawEmphasisMarks(GraphicsContext* context, const TextRunPaintInfo& runInfo, const AtomicString& mark, const FloatPoint& point) const { if (shouldSkipDrawing()) return; GlyphBuffer glyphBuffer; float initialAdvance = buildGlyphBuffer(runInfo, glyphBuffer, ForTextEmphasis); if (glyphBuffer.isEmpty()) return; drawEmphasisMarks(context, runInfo, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y())); } static inline void updateGlyphOverflowFromBounds( const IntRectExtent& glyphBounds, const FontMetrics& fontMetrics, GlyphOverflow* glyphOverflow) { glyphOverflow->top = std::max( glyphOverflow->top, glyphBounds.top() - (glyphOverflow->computeBounds ? 0 : fontMetrics.ascent())); glyphOverflow->bottom = std::max( glyphOverflow->bottom, glyphBounds.bottom() - (glyphOverflow->computeBounds ? 0 : fontMetrics.descent())); glyphOverflow->left = glyphBounds.left(); glyphOverflow->right = glyphBounds.right(); } float Font::width(const TextRun& run, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow) const { CodePath codePathToUse = codePath(run); if (codePathToUse != ComplexPath) { // The simple path can optimize the case where glyph overflow is not // observable. if (codePathToUse != SimpleWithGlyphOverflowPath && (glyphOverflow && !glyphOverflow->computeBounds)) glyphOverflow = 0; } bool hasWordSpacingOrLetterSpacing = fontDescription().wordSpacing() || fontDescription().letterSpacing(); bool isCacheable = codePathToUse == ComplexPath && !hasWordSpacingOrLetterSpacing // Word spacing and letter spacing can // change the width of a word. && !run.allowTabs(); // If we allow tabs and a tab occurs inside a word, // the width of the word varies based on its // position on the line. WidthCacheEntry* cacheEntry = isCacheable ? m_fontFallbackList->widthCache().add(run, WidthCacheEntry()) : 0; if (cacheEntry && cacheEntry->isValid()) { if (glyphOverflow) updateGlyphOverflowFromBounds(cacheEntry->glyphBounds, fontMetrics(), glyphOverflow); return cacheEntry->width; } float result; IntRectExtent glyphBounds; if (codePathToUse == ComplexPath) { result = floatWidthForComplexText(run, fallbackFonts, &glyphBounds); } else { ASSERT(!isCacheable); result = floatWidthForSimpleText(run, fallbackFonts, glyphOverflow ? &glyphBounds : 0); } if (cacheEntry && (!fallbackFonts || fallbackFonts->isEmpty())) { cacheEntry->glyphBounds = glyphBounds; cacheEntry->width = result; } if (glyphOverflow) updateGlyphOverflowFromBounds(glyphBounds, fontMetrics(), glyphOverflow); return result; } float Font::width(const TextRun& run, int& charsConsumed, Glyph& glyphId) const { charsConsumed = run.length(); glyphId = 0; return width(run); } FloatRect Font::selectionRectForText(const TextRun& run, const FloatPoint& point, int h, int from, int to, bool accountForGlyphBounds) const { to = (to == -1 ? run.length() : to); CodePath codePathToUse = codePath(run); // FIXME: Use the fast code path once it handles partial runs with kerning and // ligatures. See http://webkit.org/b/100050 if (codePathToUse != ComplexPath && fontDescription().typesettingFeatures() && (from || to != run.length())) codePathToUse = ComplexPath; if (codePathToUse != ComplexPath) return selectionRectForSimpleText(run, point, h, from, to, accountForGlyphBounds); return selectionRectForComplexText(run, point, h, from, to); } int Font::offsetForPosition(const TextRun& run, float x, bool includePartialGlyphs) const { // FIXME: Use the fast code path once it handles partial runs with kerning and // ligatures. See http://webkit.org/b/100050 if (codePath(run) != ComplexPath && !fontDescription().typesettingFeatures()) return offsetForPositionForSimpleText(run, x, includePartialGlyphs); return offsetForPositionForComplexText(run, x, includePartialGlyphs); } void Font::setCodePath(CodePath p) { s_codePath = p; } CodePath Font::codePath() { return s_codePath; } CodePath Font::codePath(const TextRun& run) const { if (s_codePath != AutoPath) return s_codePath; if (m_fontDescription.featureSettings() && m_fontDescription.featureSettings()->size() > 0 && m_fontDescription.letterSpacing() == 0) return ComplexPath; if (m_fontDescription.widthVariant() != RegularWidth) return ComplexPath; if (run.length() > 1 && fontDescription().typesettingFeatures()) return ComplexPath; if (!run.characterScanForCodePath()) return SimplePath; if (run.is8Bit()) return SimplePath; // Start from 0 since drawing and highlighting also measure the characters // before run->from. return Character::characterRangeCodePath(run.characters16(), run.length()); } void Font::willUseFontData(UChar32 character) const { const FontFamily& family = fontDescription().family(); if (m_fontFallbackList && m_fontFallbackList->fontSelector() && !family.familyIsEmpty()) m_fontFallbackList->fontSelector()->willUseFontData( fontDescription(), family.family(), character); } static inline bool isInRange(UChar32 character, UChar32 lowerBound, UChar32 upperBound) { return character >= lowerBound && character <= upperBound; } static bool shouldIgnoreRotation(UChar32 character) { if (character == 0x000A7 || character == 0x000A9 || character == 0x000AE) return true; if (character == 0x000B6 || character == 0x000BC || character == 0x000BD || character == 0x000BE) return true; if (isInRange(character, 0x002E5, 0x002EB)) return true; if (isInRange(character, 0x01100, 0x011FF) || isInRange(character, 0x01401, 0x0167F) || isInRange(character, 0x01800, 0x018FF)) return true; if (character == 0x02016 || character == 0x02018 || character == 0x02019 || character == 0x02020 || character == 0x02021 || character == 0x2030 || character == 0x02031) return true; if (isInRange(character, 0x0203B, 0x0203D) || character == 0x02042 || character == 0x02044 || character == 0x02047 || character == 0x02048 || character == 0x02049 || character == 0x2051) return true; if (isInRange(character, 0x02065, 0x02069) || isInRange(character, 0x020DD, 0x020E0) || isInRange(character, 0x020E2, 0x020E4) || isInRange(character, 0x02100, 0x02117) || isInRange(character, 0x02119, 0x02131) || isInRange(character, 0x02133, 0x0213F)) return true; if (isInRange(character, 0x02145, 0x0214A) || character == 0x0214C || character == 0x0214D || isInRange(character, 0x0214F, 0x0218F)) return true; if (isInRange(character, 0x02300, 0x02307) || isInRange(character, 0x0230C, 0x0231F) || isInRange(character, 0x02322, 0x0232B) || isInRange(character, 0x0237D, 0x0239A) || isInRange(character, 0x023B4, 0x023B6) || isInRange(character, 0x023BA, 0x023CF) || isInRange(character, 0x023D1, 0x023DB) || isInRange(character, 0x023E2, 0x024FF)) return true; if (isInRange(character, 0x025A0, 0x02619) || isInRange(character, 0x02620, 0x02767) || isInRange(character, 0x02776, 0x02793) || isInRange(character, 0x02B12, 0x02B2F) || isInRange(character, 0x02B4D, 0x02BFF) || isInRange(character, 0x02E80, 0x03007)) return true; if (character == 0x03012 || character == 0x03013 || isInRange(character, 0x03020, 0x0302F) || isInRange(character, 0x03031, 0x0309F) || isInRange(character, 0x030A1, 0x030FB) || isInRange(character, 0x030FD, 0x0A4CF)) return true; if (isInRange(character, 0x0A840, 0x0A87F) || isInRange(character, 0x0A960, 0x0A97F) || isInRange(character, 0x0AC00, 0x0D7FF) || isInRange(character, 0x0E000, 0x0FAFF)) return true; if (isInRange(character, 0x0FE10, 0x0FE1F) || isInRange(character, 0x0FE30, 0x0FE48) || isInRange(character, 0x0FE50, 0x0FE57) || isInRange(character, 0x0FE5F, 0x0FE62) || isInRange(character, 0x0FE67, 0x0FE6F)) return true; if (isInRange(character, 0x0FF01, 0x0FF07) || isInRange(character, 0x0FF0A, 0x0FF0C) || isInRange(character, 0x0FF0E, 0x0FF19) || isInRange(character, 0x0FF1F, 0x0FF3A)) return true; if (character == 0x0FF3C || character == 0x0FF3E) return true; if (isInRange(character, 0x0FF40, 0x0FF5A) || isInRange(character, 0x0FFE0, 0x0FFE2) || isInRange(character, 0x0FFE4, 0x0FFE7) || isInRange(character, 0x0FFF0, 0x0FFF8) || character == 0x0FFFD) return true; if (isInRange(character, 0x13000, 0x1342F) || isInRange(character, 0x1B000, 0x1B0FF) || isInRange(character, 0x1D000, 0x1D1FF) || isInRange(character, 0x1D300, 0x1D37F) || isInRange(character, 0x1F000, 0x1F64F) || isInRange(character, 0x1F680, 0x1F77F)) return true; if (isInRange(character, 0x20000, 0x2FFFD) || isInRange(character, 0x30000, 0x3FFFD)) return true; return false; } static inline std::pair glyphDataAndPageForNonCJKCharacterWithGlyphOrientation( UChar32 character, NonCJKGlyphOrientation orientation, GlyphData& data, GlyphPage* page, unsigned pageNumber) { if (orientation == NonCJKGlyphOrientationUpright || shouldIgnoreRotation(character)) { RefPtr uprightFontData = data.fontData->uprightOrientationFontData(); GlyphPageTreeNode* uprightNode = GlyphPageTreeNode::getRootChild(uprightFontData.get(), pageNumber); GlyphPage* uprightPage = uprightNode->page(); if (uprightPage) { GlyphData uprightData = uprightPage->glyphDataForCharacter(character); // If the glyphs are the same, then we know we can just use the horizontal // glyph rotated vertically to be upright. if (data.glyph == uprightData.glyph) return std::make_pair(data, page); // The glyphs are distinct, meaning that the font has a vertical-right // glyph baked into it. We can't use that glyph, so we fall back to the // upright data and use the horizontal glyph. if (uprightData.fontData) return std::make_pair(uprightData, uprightPage); } } else if (orientation == NonCJKGlyphOrientationVerticalRight) { RefPtr verticalRightFontData = data.fontData->verticalRightOrientationFontData(); GlyphPageTreeNode* verticalRightNode = GlyphPageTreeNode::getRootChild( verticalRightFontData.get(), pageNumber); GlyphPage* verticalRightPage = verticalRightNode->page(); if (verticalRightPage) { GlyphData verticalRightData = verticalRightPage->glyphDataForCharacter(character); // If the glyphs are distinct, we will make the assumption that the font // has a vertical-right glyph baked into it. if (data.glyph != verticalRightData.glyph) return std::make_pair(data, page); // The glyphs are identical, meaning that we should just use the // horizontal glyph. if (verticalRightData.fontData) return std::make_pair(verticalRightData, verticalRightPage); } } return std::make_pair(data, page); } std::pair Font::glyphDataAndPageForCharacter( UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (m_fontDescription.variant() == FontVariantSmallCaps && !primaryFont()->isSVGFont()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else { variant = NormalVariant; } } else { variant = NormalVariant; } } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = m_fontFallbackList->getPageNode(pageNumber); if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); m_fontFallbackList->setPageNode(pageNumber, node); } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return std::make_pair(data, page); if (data.fontData) { if (Character::isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font // will use the horizontal width of glyphs to make sure you get a // square (even for broken glyphs like symbols used for // punctuation). variant = BrokenIdeographVariant; break; } } else { return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation( c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber); } return std::make_pair(data, page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); m_fontFallbackList->setPageNode(pageNumber, node); } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. RefPtr variantFontData = data.fontData->variantFontData(m_fontDescription, variant); if (!variantFontData) return std::make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild( variantFontData.get(), pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return std::make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the // very unlikely case that a font has the lowercase character but the // small caps font does not have its uppercase version. return std::make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); m_fontFallbackList->setPageNode(pageNumber, node); } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. // FIXME: Unclear if this should normalizeSpaces above 0xFFFF. // Doing so changes fast/text/international/plane2-diffs.html UChar32 characterToRender = c; if (characterToRender <= 0xFFFF) characterToRender = Character::normalizeSpaces(characterToRender); const SimpleFontData* fontDataToSubstitute = fontDataAt(0)->fontDataForCharacter(characterToRender); RefPtr characterFontData = FontCache::fontCache()->fallbackFontForCharacter( m_fontDescription, characterToRender, fontDataToSubstitute); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && Character::isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(m_fontDescription, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber) ->page(); GlyphData data = fallbackPage && fallbackPage->glyphForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel( std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); if (!Character::isCJKIdeographOrSymbol(c) && data.fontData->platformData().orientation() != Horizontal && !data.fontData->isTextOrientationFallback()) return glyphDataAndPageForNonCJKCharacterWithGlyphOrientation( c, m_fontDescription.nonCJKGlyphOrientation(), data, page, pageNumber); } return std::make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font // instead. GlyphData data = primaryFont()->missingGlyphData(); if (variant == NormalVariant) { page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel( std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); } return std::make_pair(data, page); } bool Font::primaryFontHasGlyphForCharacter(UChar32 character) const { unsigned pageNumber = (character / GlyphPage::size); GlyphPageTreeNode* node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber); GlyphPage* page = node->page(); return page && page->glyphForCharacter(character); } // FIXME: This function may not work if the emphasis mark uses a complex script, // but none of the standard emphasis marks do so. bool Font::getEmphasisMarkGlyphData(const AtomicString& mark, GlyphData& glyphData) const { if (mark.isEmpty()) return false; UChar32 character = mark[0]; if (U16_IS_SURROGATE(character)) { if (!U16_IS_SURROGATE_LEAD(character)) return false; if (mark.length() < 2) return false; UChar low = mark[1]; if (!U16_IS_TRAIL(low)) return false; character = U16_GET_SUPPLEMENTARY(character, low); } glyphData = glyphDataForCharacter(character, false, EmphasisMarkVariant); return true; } int Font::emphasisMarkAscent(const AtomicString& mark) const { FontCachePurgePreventer purgePreventer; GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().ascent(); } int Font::emphasisMarkDescent(const AtomicString& mark) const { FontCachePurgePreventer purgePreventer; GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().descent(); } int Font::emphasisMarkHeight(const AtomicString& mark) const { FontCachePurgePreventer purgePreventer; GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().height(); } float Font::drawGlyphBuffer(GraphicsContext* context, const TextRunPaintInfo& runInfo, const GlyphBuffer& glyphBuffer, const FloatPoint& point) const { // Draw each contiguous run of glyphs that use the same font data. const SimpleFontData* fontData = glyphBuffer.fontDataAt(0); FloatPoint startPoint(point); float advanceSoFar = 0; unsigned lastFrom = 0; unsigned nextGlyph = 0; while (nextGlyph < glyphBuffer.size()) { const SimpleFontData* nextFontData = glyphBuffer.fontDataAt(nextGlyph); if (nextFontData != fontData) { drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint, runInfo.bounds); lastFrom = nextGlyph; fontData = nextFontData; startPoint += FloatSize(advanceSoFar, 0); advanceSoFar = 0; } advanceSoFar += glyphBuffer.advanceAt(nextGlyph); nextGlyph++; } drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint, runInfo.bounds); startPoint += FloatSize(advanceSoFar, 0); return startPoint.x() - point.x(); } inline static float offsetToMiddleOfGlyph(const SimpleFontData* fontData, Glyph glyph) { if (fontData->platformData().orientation() == Horizontal) { FloatRect bounds = fontData->boundsForGlyph(glyph); return bounds.x() + bounds.width() / 2; } // FIXME: Use glyph bounds once they make sense for vertical fonts. return fontData->widthForGlyph(glyph) / 2; } inline static float offsetToMiddleOfAdvanceAtIndex( const GlyphBuffer& glyphBuffer, size_t i) { return glyphBuffer.advanceAt(i) / 2; } void Font::drawEmphasisMarks(GraphicsContext* context, const TextRunPaintInfo& runInfo, const GlyphBuffer& glyphBuffer, const AtomicString& mark, const FloatPoint& point) const { FontCachePurgePreventer purgePreventer; GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return; Glyph markGlyph = markGlyphData.glyph; Glyph spaceGlyph = markFontData->spaceGlyph(); float middleOfLastGlyph = offsetToMiddleOfAdvanceAtIndex(glyphBuffer, 0); FloatPoint startPoint(point.x() + middleOfLastGlyph - offsetToMiddleOfGlyph(markFontData, markGlyph), point.y()); GlyphBuffer markBuffer; for (unsigned i = 0; i + 1 < glyphBuffer.size(); ++i) { float middleOfNextGlyph = offsetToMiddleOfAdvanceAtIndex(glyphBuffer, i + 1); float advance = glyphBuffer.advanceAt(i) - middleOfLastGlyph + middleOfNextGlyph; markBuffer.add(glyphBuffer.glyphAt(i) ? markGlyph : spaceGlyph, markFontData, advance); middleOfLastGlyph = middleOfNextGlyph; } markBuffer.add( glyphBuffer.glyphAt(glyphBuffer.size() - 1) ? markGlyph : spaceGlyph, markFontData, 0); drawGlyphBuffer(context, runInfo, markBuffer, startPoint); } float Font::floatWidthForSimpleText( const TextRun& run, HashSet* fallbackFonts, IntRectExtent* glyphBounds) const { WidthIterator it(this, run, fallbackFonts, glyphBounds); it.advance(run.length()); if (glyphBounds) { glyphBounds->setTop(floorf(-it.minGlyphBoundingBoxY())); glyphBounds->setBottom(ceilf(it.maxGlyphBoundingBoxY())); glyphBounds->setLeft(floorf(it.firstGlyphOverflow())); glyphBounds->setRight(ceilf(it.lastGlyphOverflow())); } return it.m_runWidthSoFar; } FloatRect Font::pixelSnappedSelectionRect(float fromX, float toX, float y, float height) { // Using roundf() rather than ceilf() for the right edge as a compromise to // ensure correct caret positioning. float roundedX = roundf(fromX); return FloatRect(roundedX, y, roundf(toX - roundedX), height); } FloatRect Font::selectionRectForSimpleText(const TextRun& run, const FloatPoint& point, int h, int from, int to, bool accountForGlyphBounds) const { WidthIterator it(this, run, 0, accountForGlyphBounds); it.advance(from); float fromX = it.m_runWidthSoFar; it.advance(to); float toX = it.m_runWidthSoFar; if (run.rtl()) { it.advance(run.length()); float totalWidth = it.m_runWidthSoFar; float beforeWidth = fromX; float afterWidth = toX; fromX = totalWidth - afterWidth; toX = totalWidth - beforeWidth; } return pixelSnappedSelectionRect( point.x() + fromX, point.x() + toX, accountForGlyphBounds ? it.minGlyphBoundingBoxY() : point.y(), accountForGlyphBounds ? it.maxGlyphBoundingBoxY() - it.minGlyphBoundingBoxY() : h); } int Font::offsetForPositionForSimpleText(const TextRun& run, float x, bool includePartialGlyphs) const { float delta = x; WidthIterator it(this, run); unsigned offset; if (run.rtl()) { delta -= floatWidthForSimpleText(run); while (1) { offset = it.m_currentCharacter; float w; if (!it.advanceOneCharacter(w)) break; delta += w; if (includePartialGlyphs) { if (delta - w / 2 >= 0) break; } else { if (delta >= 0) break; } } } else { while (1) { offset = it.m_currentCharacter; float w; if (!it.advanceOneCharacter(w)) break; delta -= w; if (includePartialGlyphs) { if (delta + w / 2 <= 0) break; } else { if (delta <= 0) break; } } } return offset; } } // namespace blink