/* * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. * Copyright (C) 2008 Eric Seidel * Copyright (C) 2013 Google, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/platform/graphics/Pattern.h" #include "sky/engine/platform/graphics/skia/SkiaUtils.h" #include "third_party/skia/include/core/SkCanvas.h" namespace blink { PassRefPtr Pattern::createBitmapPattern(PassRefPtr tileImage, RepeatMode repeatMode) { return adoptRef(new Pattern(tileImage, repeatMode)); } Pattern::Pattern(PassRefPtr image, RepeatMode repeatMode) : m_repeatMode(repeatMode) , m_externalMemoryAllocated(0) { if (image) { m_tileImage = image->nativeImageForCurrentFrame(); } } Pattern::~Pattern() { } SkShader* Pattern::shader() { if (m_pattern) return m_pattern.get(); SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformation); // If we don't have a bitmap, return a transparent shader. if (!m_tileImage) { m_pattern = fromSkSp(SkShader::MakeColorShader(SK_ColorTRANSPARENT)); } else if (m_repeatMode == RepeatModeXY) { m_pattern = fromSkSp(SkShader::MakeBitmapShader(m_tileImage->bitmap(), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); } else { // Skia does not have a "draw the tile only once" option. Clamp_TileMode // repeats the last line of the image after drawing one tile. To avoid // filling the space with arbitrary pixels, this workaround forces the // image to have a line of transparent pixels on the "repeated" edge(s), // thus causing extra space to be transparent filled. SkShader::TileMode tileModeX = (m_repeatMode & RepeatModeX) ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; SkShader::TileMode tileModeY = (m_repeatMode & RepeatModeY) ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; int expandW = (m_repeatMode & RepeatModeX) ? 0 : 1; int expandH = (m_repeatMode & RepeatModeY) ? 0 : 1; // Create a transparent bitmap 1 pixel wider and/or taller than the // original, then copy the orignal into it. // FIXME: Is there a better way to pad (not scale) an image in skia? SkImageInfo info = m_tileImage->bitmap().info(); // we explicitly require non-opaquness, since we are going to add a transparent strip. SkImageInfo newInfo = SkImageInfo::Make( info.width() + expandW, info.height() + expandH, info.colorType(), kPremul_SkAlphaType, info.profileType()); SkBitmap bm2; bm2.allocPixels(newInfo); bm2.eraseARGB(0x00, 0x00, 0x00, 0x00); SkCanvas canvas(bm2); canvas.drawBitmap(m_tileImage->bitmap(), 0, 0); bm2.setImmutable(); m_pattern = fromSkSp(SkShader::MakeBitmapShader(bm2, tileModeX, tileModeY, &localMatrix)); // Clamp to int, since that's what the adjust function takes. m_externalMemoryAllocated = static_cast(std::min(static_cast(INT_MAX), bm2.getSafeSize())); } return m_pattern.get(); } void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransformation) { if (patternSpaceTransformation == m_patternSpaceTransformation) return; m_patternSpaceTransformation = patternSpaceTransformation; m_pattern.clear(); } } // namespace blink