// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKY_COMPOSITOR_TEXTURE_CACHE_H_ #define SKY_COMPOSITOR_TEXTURE_CACHE_H_ #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "ui/gfx/geometry/size.h" namespace mojo { class GLTexture; } namespace sky { class TextureCache { public: TextureCache(); ~TextureCache(); scoped_ptr GetTexture(const gfx::Size& size); void PutTexture(scoped_ptr texture); private: gfx::Size size_; ScopedVector available_textures_; DISALLOW_COPY_AND_ASSIGN(TextureCache); }; } // namespace sky #endif // SKY_COMPOSITOR_TEXTURE_CACHE_H_