/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_HTML_PARSER_HTMLTOKENIZER_H_ #define SKY_ENGINE_CORE_HTML_PARSER_HTMLTOKENIZER_H_ #include "sky/engine/core/html/parser/HTMLEntityParser.h" #include "sky/engine/core/html/parser/HTMLToken.h" #include "sky/engine/core/html/parser/InputStreamPreprocessor.h" #include "sky/engine/platform/text/SegmentedString.h" namespace blink { class HTMLTokenizer { WTF_MAKE_NONCOPYABLE(HTMLTokenizer); WTF_MAKE_FAST_ALLOCATED; public: static PassOwnPtr create() { return adoptPtr(new HTMLTokenizer()); } ~HTMLTokenizer(); void reset(); enum State { DataState, CharacterReferenceInDataState, CharacterReferenceInAttributeValueState, RawDataState, RawDataLessThanSignState, RawDataEndTagOpenState, RawDataEndTagNameState, TagOpenState, CloseTagState, TagNameState, BeforeAttributeNameState, AttributeNameState, AfterAttributeNameState, BeforeAttributeValueState, AttributeValueDoubleQuotedState, AttributeValueSingleQuotedState, AttributeValueUnquotedState, VoidTagState, CommentStart1State, CommentStart2State, CommentState, CommentEnd1State, CommentEnd2State, }; // This function returns true if it emits a token. Otherwise, callers // must provide the same (in progress) token on the next call (unless // they call reset() first). bool nextToken(SegmentedString&, HTMLToken&); State state() const { return m_state; } void setState(State state) { m_state = state; } private: HTMLTokenizer(); inline void parseError(); inline void bufferCharacter(UChar character) { ASSERT(character != kEndOfFileMarker); m_token->ensureIsCharacterToken(); m_token->appendToCharacter(character); } inline bool emitAndResumeIn(SegmentedString& source, State state) { saveEndTagNameIfNeeded(); m_state = state; source.advanceAndUpdateLineNumber(); return true; } inline bool emitAndReconsumeIn(SegmentedString&, State state) { saveEndTagNameIfNeeded(); m_state = state; return true; } inline bool emitEndOfFile(SegmentedString& source) { if (haveBufferedCharacterToken()) return true; m_state = HTMLTokenizer::DataState; source.advanceAndUpdateLineNumber(); m_token->clear(); m_token->makeEndOfFile(); return true; } inline bool flushEmitAndResumeIn(SegmentedString&, State); // Return whether we need to emit a character token before dealing with // the buffered end tag. inline bool flushBufferedEndTag(SegmentedString&); inline void saveEndTagNameIfNeeded() { ASSERT(m_token->type() != HTMLToken::Uninitialized); if (m_token->type() == HTMLToken::StartTag) m_appropriateEndTagName = m_token->name(); } inline bool isAppropriateEndTag(); inline bool haveBufferedCharacterToken() { return m_token->type() == HTMLToken::Character; } State m_state; // m_token is owned by the caller. If nextToken is not on the stack, // this member might be pointing to unallocated memory. HTMLToken* m_token; State m_returnState; // http://www.whatwg.org/specs/web-apps/current-work/#preprocessing-the-input-stream InputStreamPreprocessor m_inputStreamPreprocessor; HTMLEntityParser m_entityParser; Vector m_appropriateEndTagName; // http://www.whatwg.org/specs/web-apps/current-work/#temporary-buffer Vector m_temporaryBuffer; }; } #endif // SKY_ENGINE_CORE_HTML_PARSER_HTMLTOKENIZER_H_