/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLTEXTURE_H_ #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLTEXTURE_H_ #include "sky/engine/tonic/dart_wrappable.h" #include "sky/engine/core/html/canvas/WebGLSharedObject.h" #include "sky/engine/wtf/PassRefPtr.h" #include "sky/engine/wtf/Vector.h" namespace blink { class WebGLTexture final : public WebGLSharedObject, public DartWrappable { DEFINE_WRAPPERTYPEINFO(); public: enum TextureExtensionFlag { NoTextureExtensionEnabled = 0, TextureFloatLinearExtensionEnabled = 1 << 0, TextureHalfFloatLinearExtensionEnabled = 1 << 1 }; virtual ~WebGLTexture(); static PassRefPtr create(WebGLRenderingContextBase*); void setTarget(GLenum target, GLint maxLevel); void setParameteri(GLenum pname, GLint param); void setParameterf(GLenum pname, GLfloat param); GLenum getTarget() const { return m_target; } int getMinFilter() const { return m_minFilter; } void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type); bool canGenerateMipmaps(); // Generate all level information. void generateMipmapLevelInfo(); GLenum getInternalFormat(GLenum target, GLint level) const; GLenum getType(GLenum target, GLint level) const; GLsizei getWidth(GLenum target, GLint level) const; GLsizei getHeight(GLenum target, GLint level) const; bool isValid(GLenum target, GLint level) const; // Whether width/height is NotPowerOfTwo. static bool isNPOT(GLsizei, GLsizei); bool isNPOT() const; // Determine if texture sampling should always return [0, 0, 0, 1] (OpenGL ES 2.0 Sec 3.8.2). bool needToUseBlackTexture(TextureExtensionFlag) const; bool hasEverBeenBound() const { return object() && m_target; } static GLint computeLevelCount(GLsizei width, GLsizei height); protected: explicit WebGLTexture(WebGLRenderingContextBase*); virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) override; private: class LevelInfo { public: LevelInfo() : valid(false) , internalFormat(0) , width(0) , height(0) , type(0) { } void setInfo(GLenum internalFmt, GLsizei w, GLsizei h, GLenum tp) { valid = true; internalFormat = internalFmt; width = w; height = h; type = tp; } bool valid; GLenum internalFormat; GLsizei width; GLsizei height; GLenum type; }; virtual bool isTexture() const override { return true; } void update(); int mapTargetToIndex(GLenum) const; const LevelInfo* getLevelInfo(GLenum target, GLint level) const; GLenum m_target; GLenum m_minFilter; GLenum m_magFilter; GLenum m_wrapS; GLenum m_wrapT; Vector > m_info; bool m_isNPOT; bool m_isCubeComplete; bool m_isComplete; bool m_needToUseBlackTexture; bool m_isFloatType; bool m_isHalfFloatType; }; } // namespace blink #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLTEXTURE_H_