// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_ #define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_ #include #include #include "flutter/shell/gpu/gpu_surface_gl.h" #include "flutter/shell/platform/android/android_context_gl.h" #include "flutter/shell/platform/android/android_environment_gl.h" #include "flutter/shell/platform/android/android_surface.h" #include "lib/ftl/macros.h" namespace shell { class AndroidSurfaceGL : public GPUSurfaceGLDelegate, public AndroidSurface { public: explicit AndroidSurfaceGL(PlatformView::SurfaceConfig offscreen_config); ~AndroidSurfaceGL() override; bool IsValid() const; bool IsOffscreenContextValid() const; std::unique_ptr CreateGPUSurface() override; void TeardownOnScreenContext() override; SkISize OnScreenSurfaceSize() const override; bool OnScreenSurfaceResize(const SkISize& size) const override; bool ResourceContextMakeCurrent() override; bool SetNativeWindow(ftl::RefPtr window, PlatformView::SurfaceConfig config) override; bool GLContextMakeCurrent() override; bool GLContextClearCurrent() override; bool GLContextPresent() override; intptr_t GLContextFBO() const override; sk_sp ColorSpace() const override { // TODO: // We can render more consistently across devices when Android makes it // possible to query for the color space of the display. return onscreen_context_->SupportsSRGB() ? SkColorSpace::MakeSRGB() : nullptr; } void SetFlutterView( const fml::jni::JavaObjectWeakGlobalRef& flutter_view) override; private: ftl::RefPtr onscreen_context_; ftl::RefPtr offscreen_context_; sk_sp gr_context_; FTL_DISALLOW_COPY_AND_ASSIGN(AndroidSurfaceGL); }; } // namespace shell #endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_