// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "core/rendering/RenderRemote.h" #include "core/editing/FrameSelection.h" #include "core/html/HTMLIFrameElement.h" #include "core/rendering/PaintInfo.h" #include "platform/geometry/LayoutPoint.h" namespace blink { RenderRemote::RenderRemote(HTMLIFrameElement* view) : RenderReplaced(view) { } RenderRemote::~RenderRemote() { } void RenderRemote::paintReplaced(PaintInfo& paintInfo, const LayoutPoint& paintOffset) { // Draw a gray background. This should be painted over by the actual // content. // TODO(mpcomplete): figure out what we should actually do here. GraphicsContext* context = paintInfo.context; IntRect paintRect = pixelSnappedIntRect(LayoutRect( paintOffset.x(), paintOffset.y(), contentWidth(), contentHeight())); context->setStrokeStyle(SolidStroke); context->setStrokeColor(Color::lightGray); context->setFillColor(Color::darkGray); context->drawRect(paintRect); } } // namespace blink