/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/config.h" #include "sky/engine/core/html/canvas/WebGLRenderbuffer.h" #include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h" namespace blink { PassRefPtr WebGLRenderbuffer::create(WebGLRenderingContextBase* ctx) { return adoptRef(new WebGLRenderbuffer(ctx)); } WebGLRenderbuffer::~WebGLRenderbuffer() { #if ENABLE(OILPAN) // This render buffer (heap) object must finalize itself. m_emulatedStencilBuffer.clear(); #endif // Always call detach here to ensure that platform object deletion // happens with Oilpan enabled. It keeps the code regular to do it // with or without Oilpan enabled. // // See comment in WebGLBuffer's destructor for additional // information on why this is done for WebGLSharedObject-derived // objects. detachAndDeleteObject(); } WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContextBase* ctx) : WebGLSharedObject(ctx) , m_internalFormat(GL_RGBA4) , m_width(0) , m_height(0) , m_hasEverBeenBound(false) { setObject(ctx->webContext()->createRenderbuffer()); } void WebGLRenderbuffer::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object) { context3d->deleteRenderbuffer(object); deleteEmulatedStencilBuffer(context3d); } void WebGLRenderbuffer::deleteEmulatedStencilBuffer(blink::WebGraphicsContext3D* context3d) { if (!m_emulatedStencilBuffer) return; m_emulatedStencilBuffer->deleteObject(context3d); m_emulatedStencilBuffer.clear(); } }