/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010, 2011, 2013 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef ContainerNode_h #define ContainerNode_h #include "bindings/core/v8/ExceptionStatePlaceholder.h" #include "core/dom/Node.h" #include "wtf/OwnPtr.h" #include "wtf/Vector.h" namespace blink { class ExceptionState; class FloatPoint; template class StaticNodeTypeList; typedef StaticNodeTypeList StaticElementList; // This constant controls how much buffer is initially allocated // for a Node Vector that is used to store child Nodes of a given Node. // FIXME: Optimize the value. const int initialNodeVectorSize = 11; typedef WillBeHeapVector, initialNodeVectorSize> NodeVector; class ContainerNode : public Node { public: virtual ~ContainerNode(); Node* firstChild() const { return m_firstChild; } Node* lastChild() const { return m_lastChild; } bool hasChildren() const { return m_firstChild; } bool hasOneChild() const { return m_firstChild && !m_firstChild->nextSibling(); } bool hasOneTextChild() const { return hasOneChild() && m_firstChild->isTextNode(); } bool hasChildCount(unsigned) const; unsigned countChildren() const; PassRefPtrWillBeRawPtr querySelector(const AtomicString& selectors, ExceptionState&); PassRefPtrWillBeRawPtr querySelectorAll(const AtomicString& selectors, ExceptionState&); PassRefPtrWillBeRawPtr insertBefore(PassRefPtrWillBeRawPtr newChild, Node* refChild, ExceptionState& = ASSERT_NO_EXCEPTION); PassRefPtrWillBeRawPtr replaceChild(PassRefPtrWillBeRawPtr newChild, PassRefPtrWillBeRawPtr oldChild, ExceptionState& = ASSERT_NO_EXCEPTION); PassRefPtrWillBeRawPtr removeChild(PassRefPtrWillBeRawPtr child, ExceptionState& = ASSERT_NO_EXCEPTION); PassRefPtrWillBeRawPtr appendChild(PassRefPtrWillBeRawPtr newChild, ExceptionState& = ASSERT_NO_EXCEPTION); Element* getElementById(const AtomicString& id) const; // These methods are only used during parsing. // They don't send DOM mutation events or handle reparenting. void parserAppendChild(PassRefPtrWillBeRawPtr); void parserRemoveChild(Node&); void parserInsertBefore(PassRefPtrWillBeRawPtr newChild, Node& refChild); void parserTakeAllChildrenFrom(ContainerNode&); void removeChildren(); void cloneChildNodes(ContainerNode* clone); virtual void attach(const AttachContext& = AttachContext()) OVERRIDE; virtual void detach(const AttachContext& = AttachContext()) OVERRIDE; virtual LayoutRect boundingBox() const OVERRIDE FINAL; virtual void setFocus(bool) OVERRIDE; void focusStateChanged(); virtual void setActive(bool = true) OVERRIDE; virtual void setHovered(bool = true) OVERRIDE; // ----------------------------------------------------------------------------- // Notification of document structure changes (see core/dom/Node.h for more notification methods) enum ChildrenChangeType { ElementInserted, NonElementInserted, ElementRemoved, NonElementRemoved, AllChildrenRemoved, TextChanged }; enum ChildrenChangeSource { ChildrenChangeSourceAPI, ChildrenChangeSourceParser }; struct ChildrenChange { STACK_ALLOCATED(); public: static ChildrenChange forInsertion(Node& node, ChildrenChangeSource byParser) { ChildrenChange change = { node.isElementNode() ? ElementInserted : NonElementInserted, node.previousSibling(), node.nextSibling(), byParser }; return change; } static ChildrenChange forRemoval(Node& node, Node* previousSibling, Node* nextSibling, ChildrenChangeSource byParser) { ChildrenChange change = { node.isElementNode() ? ElementRemoved : NonElementRemoved, previousSibling, nextSibling, byParser }; return change; } bool isChildInsertion() const { return type == ElementInserted || type == NonElementInserted; } bool isChildRemoval() const { return type == ElementRemoved || type == NonElementRemoved; } bool isChildElementChange() const { return type == ElementInserted || type == ElementRemoved; } ChildrenChangeType type; RawPtrWillBeMember siblingBeforeChange; RawPtrWillBeMember siblingAfterChange; ChildrenChangeSource byParser; }; // Notifies the node that it's list of children have changed (either by adding or removing child nodes), or a child // node that is of the type TEXT_NODE has changed its value. virtual void childrenChanged(const ChildrenChange&); virtual void trace(Visitor*) OVERRIDE; protected: ContainerNode(TreeScope*, ConstructionType = CreateContainer); #if !ENABLE(OILPAN) void removeDetachedChildren(); #endif void setFirstChild(Node* child) { m_firstChild = child; } void setLastChild(Node* child) { m_lastChild = child; } private: bool isContainerNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. bool isTextNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check. void removeBetween(Node* previousChild, Node* nextChild, Node& oldChild); void insertBeforeCommon(Node& nextChild, Node& oldChild); void appendChildCommon(Node& child); void updateTreeAfterInsertion(Node& child); void willRemoveChildren(); void willRemoveChild(Node& child); void removeDetachedChildrenInContainer(ContainerNode&); void addChildNodesToDeletionQueue(Node*&, Node*&, ContainerNode&); void notifyNodeInserted(Node&, ChildrenChangeSource = ChildrenChangeSourceAPI); void notifyNodeInsertedInternal(Node&, NodeVector& postInsertionNotificationTargets); void notifyNodeRemoved(Node&); inline bool checkAcceptChildGuaranteedNodeTypes(const Node& newChild, ExceptionState&) const; inline bool checkAcceptChild(const Node* newChild, const Node* oldChild, ExceptionState&) const; inline bool containsConsideringHostElements(const Node&) const; inline bool isChildTypeAllowed(const Node& child) const; void attachChildren(const AttachContext& = AttachContext()); void detachChildren(const AttachContext& = AttachContext()); bool getUpperLeftCorner(FloatPoint&) const; bool getLowerRightCorner(FloatPoint&) const; RawPtrWillBeMember m_firstChild; RawPtrWillBeMember m_lastChild; }; #if ENABLE(ASSERT) bool childAttachedAllowedWhenAttachingChildren(ContainerNode*); #endif DEFINE_NODE_TYPE_CASTS(ContainerNode, isContainerNode()); inline bool ContainerNode::hasChildCount(unsigned count) const { Node* child = m_firstChild; while (count && child) { child = child->nextSibling(); --count; } return !count && !child; } inline ContainerNode::ContainerNode(TreeScope* treeScope, ConstructionType type) : Node(treeScope, type) , m_firstChild(nullptr) , m_lastChild(nullptr) { } inline void ContainerNode::attachChildren(const AttachContext& context) { AttachContext childrenContext(context); childrenContext.resolvedStyle = 0; for (Node* child = firstChild(); child; child = child->nextSibling()) { ASSERT(child->needsAttach() || childAttachedAllowedWhenAttachingChildren(this)); if (child->needsAttach()) child->attach(childrenContext); } } inline void ContainerNode::detachChildren(const AttachContext& context) { AttachContext childrenContext(context); childrenContext.resolvedStyle = 0; for (Node* child = firstChild(); child; child = child->nextSibling()) child->detach(childrenContext); } inline unsigned Node::countChildren() const { if (!isContainerNode()) return 0; return toContainerNode(this)->countChildren(); } inline Node* Node::firstChild() const { if (!isContainerNode()) return 0; return toContainerNode(this)->firstChild(); } inline Node* Node::lastChild() const { if (!isContainerNode()) return 0; return toContainerNode(this)->lastChild(); } inline ContainerNode* Node::parentElementOrShadowRoot() const { ContainerNode* parent = parentNode(); return parent && (parent->isElementNode() || parent->isShadowRoot()) ? parent : 0; } inline ContainerNode* Node::parentElementOrDocumentFragment() const { ContainerNode* parent = parentNode(); return parent && (parent->isElementNode() || parent->isDocumentFragment()) ? parent : 0; } inline bool Node::isTreeScope() const { return &treeScope().rootNode() == this; } inline void getChildNodes(ContainerNode& node, NodeVector& nodes) { ASSERT(!nodes.size()); for (Node* child = node.firstChild(); child; child = child->nextSibling()) nodes.append(child); } } // namespace blink #endif // ContainerNode_h