/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "core/css/invalidation/StyleSheetInvalidationAnalysis.h" #include "core/css/CSSSelectorList.h" #include "core/css/StyleSheetContents.h" #include "core/dom/ContainerNode.h" #include "core/dom/Document.h" #include "core/dom/ElementTraversal.h" #include "core/dom/shadow/ShadowRoot.h" #include "core/html/HTMLStyleElement.h" namespace blink { StyleSheetInvalidationAnalysis::StyleSheetInvalidationAnalysis(const WillBeHeapVector >& sheets) : m_dirtiesAllStyle(false) { for (unsigned i = 0; i < sheets.size() && !m_dirtiesAllStyle; ++i) analyzeStyleSheet(sheets[i]); } static bool determineSelectorScopes(const CSSSelectorList& selectorList, HashSet& idScopes, HashSet& classScopes) { for (const CSSSelector* selector = selectorList.first(); selector; selector = CSSSelectorList::next(*selector)) { const CSSSelector* scopeSelector = 0; // This picks the widest scope, not the narrowest, to minimize the number of found scopes. for (const CSSSelector* current = selector; current; current = current->tagHistory()) { // Prefer ids over classes. if (current->match() == CSSSelector::Id) scopeSelector = current; else if (current->match() == CSSSelector::Class && (!scopeSelector || scopeSelector->match() != CSSSelector::Id)) scopeSelector = current; } if (!scopeSelector) return false; ASSERT(scopeSelector->match() == CSSSelector::Class || scopeSelector->match() == CSSSelector::Id); if (scopeSelector->match() == CSSSelector::Id) idScopes.add(scopeSelector->value().impl()); else classScopes.add(scopeSelector->value().impl()); } return true; } static Node* determineScopingNodeForStyleInShadow(HTMLStyleElement* ownerElement, StyleSheetContents* styleSheetContents) { ASSERT(ownerElement && ownerElement->isInShadowTree()); return ownerElement->containingShadowRoot()->shadowHost(); } static bool ruleAdditionMightRequireDocumentStyleRecalc(StyleRuleBase* rule) { // This funciton is conservative. We only return false when we know that // the added @rule can't require style recalcs. switch (rule->type()) { case StyleRule::Keyframes: // Keyframes never cause style invalidations and are handled during sheet insertion. return false; case StyleRule::Media: // If the media rule doesn't apply, we could avoid recalc. case StyleRule::FontFace: // If the fonts aren't in use, we could avoid recalc. case StyleRule::Supports: // If we evaluated the supports-clause we could avoid recalc. case StyleRule::Viewport: // If the viewport doesn't match, we could avoid recalcing. // FIXME: Unclear if any of the rest need to cause style recalc: case StyleRule::Filter: return true; // These should all be impossible to reach: case StyleRule::Unknown: case StyleRule::Keyframe: case StyleRule::Style: break; } ASSERT_NOT_REACHED(); return true; } void StyleSheetInvalidationAnalysis::analyzeStyleSheet(StyleSheetContents* styleSheetContents) { // See if all rules on the sheet are scoped to some specific ids or classes. // Then test if we actually have any of those in the tree at the moment. if (styleSheetContents->hasSingleOwnerNode()) { Node* ownerNode = styleSheetContents->singleOwnerNode(); if (isHTMLStyleElement(ownerNode) && toHTMLStyleElement(*ownerNode).isInShadowTree()) { m_scopingNodes.append(determineScopingNodeForStyleInShadow(toHTMLStyleElement(ownerNode), styleSheetContents)); return; } } const WillBeHeapVector >& rules = styleSheetContents->childRules(); for (unsigned i = 0; i < rules.size(); i++) { StyleRuleBase* rule = rules[i].get(); if (!rule->isStyleRule()) { if (ruleAdditionMightRequireDocumentStyleRecalc(rule)) { m_dirtiesAllStyle = true; return; } continue; } StyleRule* styleRule = toStyleRule(rule); if (!determineSelectorScopes(styleRule->selectorList(), m_idScopes, m_classScopes)) { m_dirtiesAllStyle = true; return; } } } static bool elementMatchesSelectorScopes(const Element* element, const HashSet& idScopes, const HashSet& classScopes) { if (!idScopes.isEmpty() && element->hasID() && idScopes.contains(element->idForStyleResolution().impl())) return true; if (classScopes.isEmpty() || !element->hasClass()) return false; const SpaceSplitString& classNames = element->classNames(); for (unsigned i = 0; i < classNames.size(); ++i) { if (classScopes.contains(classNames[i].impl())) return true; } return false; } void StyleSheetInvalidationAnalysis::invalidateStyle(Document& document) { ASSERT(!m_dirtiesAllStyle); if (!m_scopingNodes.isEmpty()) { for (unsigned i = 0; i < m_scopingNodes.size(); ++i) m_scopingNodes.at(i)->setNeedsStyleRecalc(SubtreeStyleChange); } if (m_idScopes.isEmpty() && m_classScopes.isEmpty()) return; Element* element = ElementTraversal::firstWithin(document); while (element) { if (elementMatchesSelectorScopes(element, m_idScopes, m_classScopes)) { element->setNeedsStyleRecalc(SubtreeStyleChange); // The whole subtree is now invalidated, we can skip to the next sibling. element = ElementTraversal::nextSkippingChildren(*element); continue; } element = ElementTraversal::next(*element); } } }