// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EffectInput_h #define EffectInput_h #include "core/animation/AnimationEffect.h" #include "wtf/Vector.h" namespace blink { class AnimationEffect; class Dictionary; class Element; class ExceptionState; class EffectInput { public: static PassRefPtrWillBeRawPtr convert(Element*, const Vector& keyframeDictionaryVector, ExceptionState&); }; } // namespace blink #endif