/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/config.h" #include "sky/engine/core/animation/DocumentAnimations.h" #include "sky/engine/core/animation/AnimationClock.h" #include "sky/engine/core/animation/AnimationTimeline.h" #include "sky/engine/core/dom/Document.h" #include "sky/engine/core/dom/Element.h" #include "sky/engine/core/dom/Node.h" #include "sky/engine/core/dom/NodeRenderStyle.h" #include "sky/engine/core/frame/FrameView.h" #include "sky/engine/core/frame/LocalFrame.h" #include "sky/engine/core/rendering/RenderView.h" namespace blink { namespace { void updateAnimationTiming(Document& document, TimingUpdateReason reason) { document.timeline().serviceAnimations(reason); } } // namespace void DocumentAnimations::updateAnimationTimingForAnimationFrame(Document& document, double monotonicAnimationStartTime) { document.animationClock().updateTime(monotonicAnimationStartTime); updateAnimationTiming(document, TimingUpdateForAnimationFrame); } void DocumentAnimations::updateOutdatedAnimationPlayersIfNeeded(Document& document) { if (needsOutdatedAnimationPlayerUpdate(document)) updateAnimationTiming(document, TimingUpdateOnDemand); } bool DocumentAnimations::needsOutdatedAnimationPlayerUpdate(const Document& document) { return document.timeline().hasOutdatedAnimationPlayer(); } // FIXME: Rename to updateCompositorAnimations void DocumentAnimations::startPendingAnimations(Document& document) { ASSERT(document.lifecycle().state() == DocumentLifecycle::StyleAndLayoutClean); if (document.pendingAnimations().update()) document.scheduleVisualUpdate(); } } // namespace blink