// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_SHELL_COMMON_DISPLAY_MANAGER_H_ #define FLUTTER_SHELL_COMMON_DISPLAY_MANAGER_H_ #include #include #include "flutter/shell/common/display.h" namespace flutter { /// The update type parameter that is passed to /// `DisplayManager::HandleDisplayUpdates`. enum class DisplayUpdateType { /// `flutter::Display`s that were active during start-up. A display is /// considered active if: /// 1. The frame buffer hardware is connected. /// 2. The display is drawable, e.g. it isn't being mirrored from another /// connected display or sleeping. kStartup }; /// Manages lifecycle of the connected displays. This class is thread-safe. class DisplayManager { public: DisplayManager(); ~DisplayManager(); /// Returns the display refresh rate of the main display. In cases where there /// is only one display connected, it will return that. We do not yet support /// cases where there are multiple displays. /// /// When there are no registered displays, it returns /// `kUnknownDisplayRefreshRate`. double GetMainDisplayRefreshRate() const; /// Handles the display updates. void HandleDisplayUpdates(DisplayUpdateType update_type, std::vector displays); private: /// Guards `displays_` vector. mutable std::mutex displays_mutex_; std::vector displays_; /// Checks that the provided display configuration is valid. Currently this /// ensures that all the displays have an id in the case there are multiple /// displays. In case where there is a single display, it is valid for the /// display to not have an id. void CheckDisplayConfiguration(std::vector displays) const; }; } // namespace flutter #endif // FLUTTER_SHELL_COMMON_DISPLAY_MANAGER_H_