// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file adds defines about the platform we're currently building on. // Operating System: // OS_WIN / OS_MACOSX / OS_LINUX / OS_POSIX (MACOSX or LINUX) / // OS_NACL (NACL_SFI or NACL_NONSFI) / OS_NACL_SFI / OS_NACL_NONSFI // Compiler: // COMPILER_MSVC / COMPILER_GCC // Processor: // ARCH_CPU_X86 / ARCH_CPU_X86_64 / ARCH_CPU_X86_FAMILY (X86 or X86_64) // ARCH_CPU_32_BITS / ARCH_CPU_64_BITS #ifndef FLUTTER_FML_BUILD_CONFIG_H_ #define FLUTTER_FML_BUILD_CONFIG_H_ #if defined(__Fuchsia__) #define OS_FUCHSIA 1 #elif defined(ANDROID) #define OS_ANDROID 1 #elif defined(__APPLE__) // only include TargetConditions after testing ANDROID as some android builds // on mac don't have this header available and it's not needed unless the target // is really mac/ios. #include #define OS_MACOSX 1 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE #define OS_IOS 1 #endif // defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE #elif defined(__linux__) #define OS_LINUX 1 // include a system header to pull in features.h for glibc/uclibc macros. #include #if defined(__GLIBC__) && !defined(__UCLIBC__) // we really are using glibc, not uClibc pretending to be glibc #define LIBC_GLIBC 1 #endif #elif defined(_WIN32) #define OS_WIN 1 #elif defined(__FreeBSD__) #define OS_FREEBSD 1 #elif defined(__OpenBSD__) #define OS_OPENBSD 1 #elif defined(__sun) #define OS_SOLARIS 1 #elif defined(__QNXNTO__) #define OS_QNX 1 #else #error Please add support for your platform in flutter/fml/build_config.h #endif // For access to standard BSD features, use OS_BSD instead of a // more specific macro. #if defined(OS_FREEBSD) || defined(OS_OPENBSD) #define OS_BSD 1 #endif // For access to standard POSIXish features, use OS_POSIX instead of a // more specific macro. #if defined(OS_MACOSX) || defined(OS_LINUX) || defined(OS_FREEBSD) || \ defined(OS_OPENBSD) || defined(OS_SOLARIS) || defined(OS_ANDROID) || \ defined(OS_NACL) || defined(OS_QNX) #define OS_POSIX 1 #endif // Processor architecture detection. For more info on what's defined, see: // http://msdn.microsoft.com/en-us/library/b0084kay.aspx // http://www.agner.org/optimize/calling_conventions.pdf // or with gcc, run: "echo | gcc -E -dM -" #if defined(_M_X64) || defined(__x86_64__) #define ARCH_CPU_X86_FAMILY 1 #define ARCH_CPU_X86_64 1 #define ARCH_CPU_64_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #elif defined(_M_IX86) || defined(__i386__) #define ARCH_CPU_X86_FAMILY 1 #define ARCH_CPU_X86 1 #define ARCH_CPU_32_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #elif defined(__ARMEL__) #define ARCH_CPU_ARM_FAMILY 1 #define ARCH_CPU_ARMEL 1 #define ARCH_CPU_32_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #elif defined(__aarch64__) #define ARCH_CPU_ARM_FAMILY 1 #define ARCH_CPU_ARM64 1 #define ARCH_CPU_64_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #elif defined(__pnacl__) #define ARCH_CPU_32_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #elif defined(__MIPSEL__) #if defined(__LP64__) #define ARCH_CPU_MIPS64_FAMILY 1 #define ARCH_CPU_MIPS64EL 1 #define ARCH_CPU_64_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #else #define ARCH_CPU_MIPS_FAMILY 1 #define ARCH_CPU_MIPSEL 1 #define ARCH_CPU_32_BITS 1 #define ARCH_CPU_LITTLE_ENDIAN 1 #endif #else #error Please add support for your architecture in flutter/fml/build_config.h #endif #endif // FLUTTER_FML_BUILD_CONFIG_H_