// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sky/engine/config.h" #include "sky/engine/core/animation/TimingInput.h" #include #include "sky/engine/bindings/core/v8/Dictionary.h" #include "sky/engine/core/animation/AnimationNodeTiming.h" #include "sky/engine/core/animation/AnimationTestHelper.h" #include "v8/include/v8.h" namespace blink { class AnimationTimingInputTest : public ::testing::Test { protected: AnimationTimingInputTest() : m_isolate(v8::Isolate::GetCurrent()) , m_scope(m_isolate) { } Timing applyTimingInputNumber(String timingProperty, double timingPropertyValue) { v8::Handle timingInput = v8::Object::New(m_isolate); setV8ObjectPropertyAsNumber(timingInput, timingProperty, timingPropertyValue); Dictionary timingInputDictionary = Dictionary(v8::Handle::Cast(timingInput), m_isolate); return TimingInput::convert(timingInputDictionary); } Timing applyTimingInputString(String timingProperty, String timingPropertyValue) { v8::Handle timingInput = v8::Object::New(m_isolate); setV8ObjectPropertyAsString(timingInput, timingProperty, timingPropertyValue); Dictionary timingInputDictionary = Dictionary(v8::Handle::Cast(timingInput), m_isolate); return TimingInput::convert(timingInputDictionary); } v8::Isolate* m_isolate; private: V8TestingScope m_scope; }; TEST_F(AnimationTimingInputTest, TimingInputStartDelay) { EXPECT_EQ(1.1, applyTimingInputNumber("delay", 1100).startDelay); EXPECT_EQ(-1, applyTimingInputNumber("delay", -1000).startDelay); EXPECT_EQ(1, applyTimingInputString("delay", "1000").startDelay); EXPECT_EQ(0, applyTimingInputString("delay", "1s").startDelay); EXPECT_EQ(0, applyTimingInputString("delay", "Infinity").startDelay); EXPECT_EQ(0, applyTimingInputString("delay", "-Infinity").startDelay); EXPECT_EQ(0, applyTimingInputString("delay", "NaN").startDelay); EXPECT_EQ(0, applyTimingInputString("delay", "rubbish").startDelay); } TEST_F(AnimationTimingInputTest, TimingInputEndDelay) { EXPECT_EQ(10, applyTimingInputNumber("endDelay", 10000).endDelay); EXPECT_EQ(-2.5, applyTimingInputNumber("endDelay", -2500).endDelay); } TEST_F(AnimationTimingInputTest, TimingInputFillMode) { Timing::FillMode defaultFillMode = Timing::FillModeAuto; EXPECT_EQ(Timing::FillModeAuto, applyTimingInputString("fill", "auto").fillMode); EXPECT_EQ(Timing::FillModeForwards, applyTimingInputString("fill", "forwards").fillMode); EXPECT_EQ(Timing::FillModeNone, applyTimingInputString("fill", "none").fillMode); EXPECT_EQ(Timing::FillModeBackwards, applyTimingInputString("fill", "backwards").fillMode); EXPECT_EQ(Timing::FillModeBoth, applyTimingInputString("fill", "both").fillMode); EXPECT_EQ(defaultFillMode, applyTimingInputString("fill", "everything!").fillMode); EXPECT_EQ(defaultFillMode, applyTimingInputString("fill", "backwardsandforwards").fillMode); EXPECT_EQ(defaultFillMode, applyTimingInputNumber("fill", 2).fillMode); } TEST_F(AnimationTimingInputTest, TimingInputIterationStart) { EXPECT_EQ(1.1, applyTimingInputNumber("iterationStart", 1.1).iterationStart); EXPECT_EQ(0, applyTimingInputNumber("iterationStart", -1).iterationStart); EXPECT_EQ(0, applyTimingInputString("iterationStart", "Infinity").iterationStart); EXPECT_EQ(0, applyTimingInputString("iterationStart", "-Infinity").iterationStart); EXPECT_EQ(0, applyTimingInputString("iterationStart", "NaN").iterationStart); EXPECT_EQ(0, applyTimingInputString("iterationStart", "rubbish").iterationStart); } TEST_F(AnimationTimingInputTest, TimingInputIterationCount) { EXPECT_EQ(2.1, applyTimingInputNumber("iterations", 2.1).iterationCount); EXPECT_EQ(0, applyTimingInputNumber("iterations", -1).iterationCount); Timing timing = applyTimingInputString("iterations", "Infinity"); EXPECT_TRUE(std::isinf(timing.iterationCount)); EXPECT_GT(timing.iterationCount, 0); EXPECT_EQ(0, applyTimingInputString("iterations", "-Infinity").iterationCount); EXPECT_EQ(1, applyTimingInputString("iterations", "NaN").iterationCount); EXPECT_EQ(1, applyTimingInputString("iterations", "rubbish").iterationCount); } TEST_F(AnimationTimingInputTest, TimingInputIterationDuration) { EXPECT_EQ(1.1, applyTimingInputNumber("duration", 1100).iterationDuration); EXPECT_TRUE(std::isnan(applyTimingInputNumber("duration", -1000).iterationDuration)); EXPECT_EQ(1, applyTimingInputString("duration", "1000").iterationDuration); Timing timing = applyTimingInputString("duration", "Infinity"); EXPECT_TRUE(std::isinf(timing.iterationDuration)); EXPECT_GT(timing.iterationDuration, 0); EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "-Infinity").iterationDuration)); EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "NaN").iterationDuration)); EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "auto").iterationDuration)); EXPECT_TRUE(std::isnan(applyTimingInputString("duration", "rubbish").iterationDuration)); } TEST_F(AnimationTimingInputTest, TimingInputPlaybackRate) { EXPECT_EQ(2.1, applyTimingInputNumber("playbackRate", 2.1).playbackRate); EXPECT_EQ(-1, applyTimingInputNumber("playbackRate", -1).playbackRate); EXPECT_EQ(1, applyTimingInputString("playbackRate", "Infinity").playbackRate); EXPECT_EQ(1, applyTimingInputString("playbackRate", "-Infinity").playbackRate); EXPECT_EQ(1, applyTimingInputString("playbackRate", "NaN").playbackRate); EXPECT_EQ(1, applyTimingInputString("playbackRate", "rubbish").playbackRate); } TEST_F(AnimationTimingInputTest, TimingInputDirection) { Timing::PlaybackDirection defaultPlaybackDirection = Timing::PlaybackDirectionNormal; EXPECT_EQ(Timing::PlaybackDirectionNormal, applyTimingInputString("direction", "normal").direction); EXPECT_EQ(Timing::PlaybackDirectionReverse, applyTimingInputString("direction", "reverse").direction); EXPECT_EQ(Timing::PlaybackDirectionAlternate, applyTimingInputString("direction", "alternate").direction); EXPECT_EQ(Timing::PlaybackDirectionAlternateReverse, applyTimingInputString("direction", "alternate-reverse").direction); EXPECT_EQ(defaultPlaybackDirection, applyTimingInputString("direction", "rubbish").direction); EXPECT_EQ(defaultPlaybackDirection, applyTimingInputNumber("direction", 2).direction); } TEST_F(AnimationTimingInputTest, TimingInputTimingFunction) { const RefPtr defaultTimingFunction = LinearTimingFunction::shared(); EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), *applyTimingInputString("easing", "ease").timingFunction); EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseIn), *applyTimingInputString("easing", "ease-in").timingFunction); EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseOut), *applyTimingInputString("easing", "ease-out").timingFunction); EXPECT_EQ(*CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseInOut), *applyTimingInputString("easing", "ease-in-out").timingFunction); EXPECT_EQ(*LinearTimingFunction::shared(), *applyTimingInputString("easing", "linear").timingFunction); EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::Start), *applyTimingInputString("easing", "step-start").timingFunction); EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::Middle), *applyTimingInputString("easing", "step-middle").timingFunction); EXPECT_EQ(*StepsTimingFunction::preset(StepsTimingFunction::End), *applyTimingInputString("easing", "step-end").timingFunction); EXPECT_EQ(*CubicBezierTimingFunction::create(1, 1, 0.3, 0.3), *applyTimingInputString("easing", "cubic-bezier(1, 1, 0.3, 0.3)").timingFunction); EXPECT_EQ(*StepsTimingFunction::create(3, StepsTimingFunction::StepAtStart), *applyTimingInputString("easing", "steps(3, start)").timingFunction); EXPECT_EQ(*StepsTimingFunction::create(5, StepsTimingFunction::StepAtMiddle), *applyTimingInputString("easing", "steps(5, middle)").timingFunction); EXPECT_EQ(*StepsTimingFunction::create(5, StepsTimingFunction::StepAtEnd), *applyTimingInputString("easing", "steps(5, end)").timingFunction); EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "steps(5.6, end)").timingFunction); EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "cubic-bezier(2, 2, 0.3, 0.3)").timingFunction); EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "rubbish").timingFunction); EXPECT_EQ(*defaultTimingFunction, *applyTimingInputNumber("easing", 2).timingFunction); EXPECT_EQ(*defaultTimingFunction, *applyTimingInputString("easing", "initial").timingFunction); } TEST_F(AnimationTimingInputTest, TimingInputEmpty) { Timing controlTiming; v8::Handle timingInput = v8::Object::New(m_isolate); Dictionary timingInputDictionary = Dictionary(v8::Handle::Cast(timingInput), m_isolate); Timing updatedTiming = TimingInput::convert(timingInputDictionary); EXPECT_EQ(controlTiming.startDelay, updatedTiming.startDelay); EXPECT_EQ(controlTiming.fillMode, updatedTiming.fillMode); EXPECT_EQ(controlTiming.iterationStart, updatedTiming.iterationStart); EXPECT_EQ(controlTiming.iterationCount, updatedTiming.iterationCount); EXPECT_TRUE(std::isnan(updatedTiming.iterationDuration)); EXPECT_EQ(controlTiming.playbackRate, updatedTiming.playbackRate); EXPECT_EQ(controlTiming.direction, updatedTiming.direction); EXPECT_EQ(*controlTiming.timingFunction, *updatedTiming.timingFunction); } } // namespace blink