/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) 2010, 2012 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYERMODELOBJECT_H_ #define SKY_ENGINE_CORE_RENDERING_RENDERLAYERMODELOBJECT_H_ #include "sky/engine/core/rendering/RenderObject.h" namespace blink { class RenderLayer; class ScrollableArea; enum LayerType { NoLayer, NormalLayer, // A forced or overflow clip layer is required for bookkeeping purposes, // but does not force a layer to be self painting. OverflowClipLayer, ForcedLayer }; class RenderLayerModelObject : public RenderObject { public: explicit RenderLayerModelObject(ContainerNode*); virtual ~RenderLayerModelObject(); // This is the only way layers should ever be destroyed. void destroyLayer(); bool hasSelfPaintingLayer() const; RenderLayer* layer() const { return m_layer.get(); } ScrollableArea* scrollableArea() const; virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) override; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; virtual void updateFromStyle() { } virtual LayerType layerTypeRequired() const = 0; // This is null for anonymous renderers. ContainerNode* node() const { return toContainerNode(RenderObject::node()); } protected: void createLayer(LayerType); virtual void willBeDestroyed() override; private: virtual bool isLayerModelObject() const override final { return true; } OwnPtr m_layer; // Used to store state between styleWillChange and styleDidChange static bool s_wasFloating; }; DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderLayerModelObject, isLayerModelObject()); } // namespace blink #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYERMODELOBJECT_H_