// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sky/engine/core/painting/CanvasPath.h" namespace blink { CanvasPath::CanvasPath() { } CanvasPath::~CanvasPath() { } PassRefPtr CanvasPath::shift(const Offset& offset) { RefPtr path = CanvasPath::create(); m_path.offset(offset.sk_size.width(), offset.sk_size.height(), &path->m_path); return path.release(); } } // namespace blink