/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "core/html/canvas/OESVertexArrayObject.h" #include "bindings/core/v8/ExceptionState.h" #include "core/html/canvas/WebGLRenderingContextBase.h" #include "core/html/canvas/WebGLVertexArrayObjectOES.h" namespace blink { OESVertexArrayObject::OESVertexArrayObject(WebGLRenderingContextBase* context) : WebGLExtension(context) { ScriptWrappable::init(this); context->extensionsUtil()->ensureExtensionEnabled("GL_OES_vertex_array_object"); } OESVertexArrayObject::~OESVertexArrayObject() { } WebGLExtensionName OESVertexArrayObject::name() const { return OESVertexArrayObjectName; } PassRefPtrWillBeRawPtr OESVertexArrayObject::create(WebGLRenderingContextBase* context) { return adoptRefWillBeNoop(new OESVertexArrayObject(context)); } PassRefPtrWillBeRawPtr OESVertexArrayObject::createVertexArrayOES() { if (isLost()) return nullptr; RefPtrWillBeRawPtr o = WebGLVertexArrayObjectOES::create(m_context, WebGLVertexArrayObjectOES::VaoTypeUser); m_context->addContextObject(o.get()); return o.release(); } void OESVertexArrayObject::deleteVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) { if (!arrayObject || isLost()) return; if (!arrayObject->isDefaultObject() && arrayObject == m_context->m_boundVertexArrayObject) m_context->setBoundVertexArrayObject(nullptr); arrayObject->deleteObject(m_context->webContext()); } GLboolean OESVertexArrayObject::isVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) { if (!arrayObject || isLost()) return 0; if (!arrayObject->hasEverBeenBound()) return 0; return m_context->webContext()->isVertexArrayOES(arrayObject->object()); } void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) { if (isLost()) return; if (arrayObject && (arrayObject->isDeleted() || !arrayObject->validate(0, context()))) { m_context->webContext()->synthesizeGLError(GL_INVALID_OPERATION); return; } if (arrayObject && !arrayObject->isDefaultObject() && arrayObject->object()) { m_context->webContext()->bindVertexArrayOES(arrayObject->object()); arrayObject->setHasEverBeenBound(); m_context->setBoundVertexArrayObject(arrayObject); } else { m_context->webContext()->bindVertexArrayOES(0); m_context->setBoundVertexArrayObject(nullptr); } } bool OESVertexArrayObject::supported(WebGLRenderingContextBase* context) { return context->extensionsUtil()->supportsExtension("GL_OES_vertex_array_object"); } const char* OESVertexArrayObject::extensionName() { return "OES_vertex_array_object"; } } // namespace blink