/* * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. * Copyright (C) 2013 Intel Corporation. All rights reserved. * * Portions are Copyright (C) 1998 Netscape Communications Corporation. * * Other contributors: * Robert O'Callahan * David Baron * Christian Biesinger * Randall Jesup * Roland Mainz * Josh Soref * Boris Zbarsky * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Alternatively, the contents of this file may be used under the terms * of either the Mozilla Public License Version 1.1, found at * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html * (the "GPL"), in which case the provisions of the MPL or the GPL are * applicable instead of those above. If you wish to allow use of your * version of this file only under the terms of one of those two * licenses (the MPL or the GPL) and not to allow others to use your * version of this file under the LGPL, indicate your decision by * deletingthe provisions above and replace them with the notice and * other provisions required by the MPL or the GPL, as the case may be. * If you do not delete the provisions above, a recipient may use your * version of this file under any of the LGPL, the MPL or the GPL. */ #ifndef SKY_ENGINE_CORE_RENDERING_RENDERLAYERCLIPPER_H_ #define SKY_ENGINE_CORE_RENDERING_RENDERLAYERCLIPPER_H_ #include "flutter/sky/engine/core/rendering/ClipRectsCache.h" #include "flutter/sky/engine/core/rendering/RenderBox.h" namespace blink { class RenderLayer; class ClipRectsContext { public: ClipRectsContext(const RenderLayer* root, ClipRectsCacheSlot slot, const LayoutSize& accumulation = LayoutSize()) : rootLayer(root), cacheSlot(slot), subPixelAccumulation(accumulation) {} bool usesCache() const { return cacheSlot != UncachedClipRects; } const RenderLayer* const rootLayer; private: friend class RenderLayerClipper; ClipRectsCacheSlot cacheSlot; LayoutSize subPixelAccumulation; }; class RenderLayerClipper { WTF_MAKE_NONCOPYABLE(RenderLayerClipper); public: explicit RenderLayerClipper(RenderBox&); void clearClipRectsIncludingDescendants(); void clearClipRectsIncludingDescendants(ClipRectsCacheSlot); LayoutRect localClipRect() const; // Returns the background clip rect of the // layer in the local coordinate space. ClipRects* getClipRects(const ClipRectsContext&) const; ClipRect backgroundClipRect(const ClipRectsContext&) const; // This method figures out our layerBounds in coordinates relative to // |rootLayer|. It also computes our clip rects for painting/event handling. void calculateRects(const ClipRectsContext&, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds, ClipRect& backgroundRect, const LayoutPoint* offsetFromRoot = 0) const; private: void calculateClipRects(const ClipRectsContext&, ClipRects&) const; ClipRects* clipRectsIfCached(const ClipRectsContext&) const; ClipRects* storeClipRectsInCache(const ClipRectsContext&, ClipRects* parentClipRects, const ClipRects&) const; // cachedClipRects looks buggy: It doesn't check whether context.rootLayer and // entry.root match. // FIXME: Move callers to clipRectsIfCached, which does the proper checks. ClipRects* cachedClipRects(const ClipRectsContext& context) const { return m_cache ? m_cache->get(context.cacheSlot).clipRects.get() : 0; } void getOrCalculateClipRects(const ClipRectsContext&, ClipRects&) const; RenderLayer* clippingRootForPainting() const; ClipRectsCache& cache() const { if (!m_cache) m_cache = adoptPtr(new ClipRectsCache); return *m_cache; } // FIXME: Could this be a RenderBox? RenderBox& m_renderer; mutable OwnPtr m_cache; }; } // namespace blink #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYERCLIPPER_H_