/* * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_ #define SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_ #include #include "flutter/sky/engine/core/rendering/RenderObject.h" #include "flutter/sky/engine/platform/LengthFunctions.h" #include "flutter/sky/engine/platform/text/TextPath.h" #include "flutter/sky/engine/wtf/Forward.h" #include "flutter/sky/engine/wtf/PassRefPtr.h" namespace blink { class InlineTextBox; class TextBox; class RenderText : public RenderObject { public: // FIXME: If the node argument is not a Text node or the string argument is // not the content of the Text node, updating text-transform property // doesn't re-transform the string. RenderText(PassRefPtr); #if ENABLE(ASSERT) virtual ~RenderText(); #endif virtual const char* renderName() const override; void extractTextBox(InlineTextBox*); void attachTextBox(InlineTextBox*); void removeTextBox(InlineTextBox*); const String& text() const { return m_text; } virtual unsigned textStartOffset() const { return 0; } InlineTextBox* createInlineTextBox(); void dirtyLineBoxes(bool fullLayout); void appendAbsoluteTextBoxesForRange(std::vector&, unsigned startOffset = 0, unsigned endOffset = INT_MAX); virtual void absoluteQuads(Vector&) const override final; void absoluteQuadsForRange(Vector&, unsigned startOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false); enum ClippingOption { NoClipping, ClipToEllipsis }; void absoluteQuads(Vector&, ClippingOption = NoClipping) const; virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override; bool is8Bit() const { return m_text.is8Bit(); } const LChar* characters8() const { return m_text.impl()->characters8(); } const UChar* characters16() const { return m_text.impl()->characters16(); } bool hasEmptyText() const { return m_text.isEmpty(); } String substring(unsigned position, unsigned length) const { return m_text.substring(position, length); } UChar characterAt(unsigned) const; UChar uncheckedCharacterAt(unsigned) const; UChar operator[](unsigned i) const { return uncheckedCharacterAt(i); } unsigned textLength() const { return m_text.length(); } // non virtual implementation of length() void positionLineBox(InlineBox*); virtual float width(unsigned from, unsigned len, const Font&, float xPos, TextDirection, HashSet* fallbackFonts = 0, GlyphOverflow* = 0) const; virtual float width(unsigned from, unsigned len, float xPos, TextDirection, bool firstLine = false, HashSet* fallbackFonts = 0, GlyphOverflow* = 0) const; float minLogicalWidth() const; float maxLogicalWidth() const; void trimmedPrefWidths(float leadWidth, float& firstLineMinWidth, bool& hasBreakableStart, float& lastLineMinWidth, bool& hasBreakableEnd, bool& hasBreakableChar, bool& hasBreak, float& firstLineMaxWidth, float& lastLineMaxWidth, float& minWidth, float& maxWidth, bool& stripFrontSpaces, TextDirection); virtual IntRect linesBoundingBox() const; LayoutRect linesVisualOverflowBoundingBox() const; FloatPoint firstRunOrigin() const; float firstRunX() const; float firstRunY() const; virtual void setText(PassRefPtr, bool force = false); void setTextWithOffset(PassRefPtr, unsigned offset, unsigned len, bool force = false); virtual bool canBeSelectionLeaf() const override { return true; } virtual void setSelectionState(SelectionState s) override final; virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) override; LayoutUnit marginLeft() const { return minimumValueForLength(style()->marginLeft(), 0); } LayoutUnit marginRight() const { return minimumValueForLength(style()->marginRight(), 0); } InlineTextBox* firstTextBox() const { return m_firstTextBox; } InlineTextBox* lastTextBox() const { return m_lastTextBox; } virtual int caretMinOffset() const override; virtual int caretMaxOffset() const override; unsigned renderedTextLength() const; virtual int previousOffset(int current) const override final; virtual int previousOffsetForBackwardDeletion(int current) const override final; virtual int nextOffset(int current) const override final; bool containsReversedText() const { return m_containsReversedText; } void checkConsistency() const; bool isAllCollapsibleWhitespace() const; bool canUseSimpleFontCodePath() const { return m_canUseSimpleFontCodePath; } void removeAndDestroyTextBoxes(); protected: virtual void willBeDestroyed() override; virtual void styleWillChange(StyleDifference, const RenderStyle&) override final { } virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; virtual void setTextInternal(PassRefPtr); virtual UChar previousCharacter() const; InlineTextBox* createTextBox(); private: void computePreferredLogicalWidths(float leadWidth); void computePreferredLogicalWidths(float leadWidth, HashSet& fallbackFonts, GlyphOverflow&); bool computeCanUseSimpleFontCodePath() const; // Make length() private so that callers that have a RenderText* // will use the more efficient textLength() instead, while // callers with a RenderObject* can continue to use length(). virtual unsigned length() const override final { return textLength(); } virtual void paint(PaintInfo&, const LayoutPoint&, Vector& layers) override final { ASSERT_NOT_REACHED(); } virtual void layout() override final { ASSERT_NOT_REACHED(); } virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) override final { ASSERT_NOT_REACHED(); return false; } void deleteTextBoxes(); bool containsOnlyWhitespace(unsigned from, unsigned len) const; float widthFromCache(const Font&, int start, int len, float xPos, TextDirection, HashSet* fallbackFonts, GlyphOverflow*) const; bool isAllASCII() const { return m_isAllASCII; } bool isText() const = delete; // This will catch anyone doing an unnecessary check. // We put the bitfield first to minimize padding on 64-bit. bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines. bool m_hasBreak : 1; // Whether or not we have a hard break (e.g.,
 with '\n').
    bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., 
 with '\t').
    bool m_hasBreakableStart : 1;
    bool m_hasBreakableEnd : 1;
    bool m_hasEndWhiteSpace : 1;
    bool m_linesDirty : 1; // This bit indicates that the text run has already dirtied specific
                           // line boxes, and this hint will enable RenderParagraph::layoutChildren to avoid
                           // just dirtying everything when character data is modified (e.g., appended/inserted
                           // or removed).
    bool m_containsReversedText : 1;
    bool m_isAllASCII : 1;
    bool m_canUseSimpleFontCodePath : 1;
    mutable bool m_knownToHaveNoOverflowAndNoFallbackFonts : 1;

    float m_minWidth;
    float m_maxWidth;
    float m_firstLineMinWidth;
    float m_lastLineLineMinWidth;

    String m_text;

    InlineTextBox* m_firstTextBox;
    InlineTextBox* m_lastTextBox;
};

inline UChar RenderText::uncheckedCharacterAt(unsigned i) const
{
    ASSERT_WITH_SECURITY_IMPLICATION(i < textLength());
    return is8Bit() ? characters8()[i] : characters16()[i];
}

inline UChar RenderText::characterAt(unsigned i) const
{
    if (i >= textLength())
        return 0;

    return uncheckedCharacterAt(i);
}

DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderText, isText());

#if !ENABLE(ASSERT)
inline void RenderText::checkConsistency() const
{
}
#endif

} // namespace blink

#endif  // SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_