// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/fml/thread.h" #include #include #include "flutter/fml/message_loop.h" #include "lib/ftl/build_config.h" #include "lib/ftl/synchronization/waitable_event.h" #if OS_MACOSX #include #elif OS_LINUX || OS_ANDROID #include #else #error Unsupported Platform #endif namespace fml { Thread::Thread(const std::string& name) : joined_(false) { ftl::AutoResetWaitableEvent latch; ftl::RefPtr runner; thread_ = std::make_unique([&latch, &runner, name]() -> void { SetCurrentThreadName(name); fml::MessageLoop::EnsureInitializedForCurrentThread(); auto& loop = MessageLoop::GetCurrent(); runner = loop.GetTaskRunner(); latch.Signal(); loop.Run(); }); latch.Wait(); task_runner_ = runner; } Thread::~Thread() { Join(); } ftl::RefPtr Thread::GetTaskRunner() const { return task_runner_; } void Thread::Join() { if (joined_) { return; } joined_ = true; task_runner_->PostTask([]() { MessageLoop::GetCurrent().Terminate(); }); thread_->join(); } void Thread::SetCurrentThreadName(const std::string& name) { if (name == "") { return; } #if OS_MACOSX pthread_setname_np(name.c_str()); #elif OS_LINUX || OS_ANDROID pthread_setname_np(pthread_self(), name.c_str()); #else #error Unsupported Platform #endif } } // namespace fml