/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/config.h" #include "sky/engine/core/html/parser/HTMLElementStack.h" #include "sky/engine/core/dom/Element.h" #include "sky/engine/core/html/HTMLElement.h" namespace blink { HTMLElementStack::ElementRecord::ElementRecord(PassRefPtr node, PassOwnPtr next) : m_node(node) , m_next(next) { ASSERT(m_node); } HTMLElementStack::ElementRecord::~ElementRecord() { } HTMLElementStack::HTMLElementStack() : m_rootNode(nullptr) , m_stackDepth(0) { } HTMLElementStack::~HTMLElementStack() { } void HTMLElementStack::popAll() { m_rootNode = nullptr; m_stackDepth = 0; while (m_top) m_top = m_top->releaseNext(); } void HTMLElementStack::pop() { popCommon(); } void HTMLElementStack::popUntil(Element* element) { while (top() != element) pop(); } void HTMLElementStack::popUntilPopped(Element* element) { popUntil(element); pop(); } void HTMLElementStack::pushRootNode(PassRefPtr root) { ASSERT(!m_top); ASSERT(!m_rootNode); m_rootNode = root.get(); pushCommon(root); } void HTMLElementStack::push(PassRefPtr node) { ASSERT(m_rootNode); pushCommon(node); } HTMLElementStack::ElementRecord* HTMLElementStack::topRecord() const { ASSERT(m_top); return m_top.get(); } void HTMLElementStack::pushCommon(PassRefPtr node) { ASSERT(m_rootNode); m_stackDepth++; m_top = adoptPtr(new ElementRecord(node, m_top.release())); } void HTMLElementStack::popCommon() { m_top = m_top->releaseNext(); m_stackDepth--; } #ifndef NDEBUG void HTMLElementStack::show() { for (ElementRecord* record = m_top.get(); record; record = record->next()) record->element()->showNode(); } #endif }