/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScriptFunction_h #define ScriptFunction_h #include "bindings/core/v8/ScriptValue.h" #include "platform/heap/Handle.h" #include namespace blink { // A common way of using ScriptFunction is as follows: // // class DerivedFunction : public ScriptFunction { // // This returns a V8 function which the DerivedFunction is bound to. // // The DerivedFunction is destructed when the V8 function is // // garbage-collected. // static v8::Handle createFunction(ScriptState* scriptState) // { // DerivedFunction* self = new DerivedFunction(scriptState); // return self->bindToV8Function(); // } // }; class ScriptFunction : public GarbageCollectedFinalized { public: virtual ~ScriptFunction() { } ScriptState* scriptState() const { return m_scriptState.get(); } virtual void trace(Visitor*) { } protected: explicit ScriptFunction(ScriptState* scriptState) : m_scriptState(scriptState) { } v8::Handle bindToV8Function(); private: virtual ScriptValue call(ScriptValue) = 0; static void callCallback(const v8::FunctionCallbackInfo&); RefPtr m_scriptState; }; } // namespace blink #endif