/* * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/core/frame/LocalDOMWindow.h" #include #include "gen/sky/platform/RuntimeEnabledFeatures.h" #include "gen/sky/core/EventTypeNames.h" #include "mojo/services/navigation/public/interfaces/navigation.mojom.h" #include "sky/engine/bindings/exception_messages.h" #include "sky/engine/bindings/exception_state.h" #include "sky/engine/bindings/exception_state_placeholder.h" #include "sky/engine/core/css/CSSComputedStyleDeclaration.h" #include "sky/engine/core/css/DOMWindowCSS.h" #include "sky/engine/core/css/MediaQueryList.h" #include "sky/engine/core/css/MediaQueryMatcher.h" #include "sky/engine/core/css/resolver/StyleResolver.h" #include "sky/engine/core/dom/Document.h" #include "sky/engine/core/dom/Element.h" #include "sky/engine/core/dom/ExceptionCode.h" #include "sky/engine/core/dom/RequestAnimationFrameCallback.h" #include "sky/engine/core/editing/Editor.h" #include "sky/engine/core/events/PageTransitionEvent.h" #include "sky/engine/core/frame/FrameHost.h" #include "sky/engine/core/frame/FrameView.h" #include "sky/engine/core/frame/LocalFrame.h" #include "sky/engine/core/frame/Location.h" #include "sky/engine/core/frame/Screen.h" #include "sky/engine/core/frame/Settings.h" #include "sky/engine/core/frame/Tracing.h" #include "sky/engine/core/inspector/ConsoleMessage.h" #include "sky/engine/core/loader/FrameLoaderClient.h" #include "sky/engine/core/page/ChromeClient.h" #include "sky/engine/core/page/Page.h" #include "sky/engine/core/rendering/style/RenderStyle.h" #include "sky/engine/core/script/dart_controller.h" #include "sky/engine/core/script/dom_dart_state.h" #include "sky/engine/platform/EventDispatchForbiddenScope.h" #include "sky/engine/platform/PlatformScreen.h" #include "sky/engine/platform/geometry/FloatRect.h" #include "sky/engine/platform/weborigin/KURL.h" #include "sky/engine/platform/weborigin/SecurityPolicy.h" #include "sky/engine/public/platform/Platform.h" #include "sky/engine/public/platform/ServiceProvider.h" #include "sky/engine/tonic/dart_gc_visitor.h" #include "sky/engine/wtf/HashCountedSet.h" #include "sky/engine/wtf/MainThread.h" #include "sky/engine/wtf/MathExtras.h" #include "sky/engine/wtf/text/WTFString.h" // The focus logic in this file is just disconnected cables now. // TODO(ianh): Remove the concept of focus. using std::min; using std::max; namespace blink { typedef HashCountedSet DOMWindowSet; // This function: // 1) Validates the pending changes are not changing any value to NaN; in that case keep original value. // 2) Constrains the window rect to the minimum window size and no bigger than the float rect's dimensions. // 3) Constrains the window rect to within the top and left boundaries of the available screen rect. // 4) Constrains the window rect to within the bottom and right boundaries of the available screen rect. // 5) Translate the window rect coordinates to be within the coordinate space of the screen. FloatRect LocalDOMWindow::adjustWindowRect(LocalFrame& frame, const FloatRect& pendingChanges) { FrameHost* host = frame.host(); ASSERT(host); FloatRect screen = screenAvailableRect(frame.view()); FloatRect window = host->page().windowRect(); // Make sure we're in a valid state before adjusting dimensions. ASSERT(std::isfinite(screen.x())); ASSERT(std::isfinite(screen.y())); ASSERT(std::isfinite(screen.width())); ASSERT(std::isfinite(screen.height())); ASSERT(std::isfinite(window.x())); ASSERT(std::isfinite(window.y())); ASSERT(std::isfinite(window.width())); ASSERT(std::isfinite(window.height())); // Update window values if new requested values are not NaN. if (!std::isnan(pendingChanges.x())) window.setX(pendingChanges.x()); if (!std::isnan(pendingChanges.y())) window.setY(pendingChanges.y()); if (!std::isnan(pendingChanges.width())) window.setWidth(pendingChanges.width()); if (!std::isnan(pendingChanges.height())) window.setHeight(pendingChanges.height()); // TODO(esprehn): What? FloatSize minimumSize = FloatSize(100, 100); // Let size 0 pass through, since that indicates default size, not minimum size. if (window.width()) window.setWidth(min(max(minimumSize.width(), window.width()), screen.width())); if (window.height()) window.setHeight(min(max(minimumSize.height(), window.height()), screen.height())); // Constrain the window position within the valid screen area. window.setX(max(screen.x(), min(window.x(), screen.maxX() - window.width()))); window.setY(max(screen.y(), min(window.y(), screen.maxY() - window.height()))); return window; } LocalDOMWindow::LocalDOMWindow(LocalFrame& frame) : FrameDestructionObserver(&frame) #if ENABLE(ASSERT) , m_hasBeenReset(false) #endif { } void LocalDOMWindow::clearDocument() { if (!m_document) return; m_document->clearDOMWindow(); m_document = nullptr; } PassRefPtr LocalDOMWindow::installNewDocument(const DocumentInit& init) { ASSERT(init.frame() == m_frame); clearDocument(); m_document = Document::create(init); m_document->attach(); return m_document; } LocalDOMWindow::~LocalDOMWindow() { ASSERT(m_hasBeenReset); reset(); ASSERT(m_document->isStopped()); clearDocument(); } void LocalDOMWindow::AcceptDartGCVisitor(DartGCVisitor& visitor) const { visitor.AddToSetForRoot(document(), dart_wrapper()); } PassRefPtr LocalDOMWindow::matchMedia(const String& media) { return document() ? document()->mediaQueryMatcher().matchMedia(media) : nullptr; } Page* LocalDOMWindow::page() { return frame() ? frame()->page() : 0; } void LocalDOMWindow::frameDestroyed() { FrameDestructionObserver::frameDestroyed(); reset(); } void LocalDOMWindow::willDetachFrameHost() { // FIXME(sky): remove } void LocalDOMWindow::willDestroyDocumentInFrame() { // It is necessary to copy m_properties to a separate vector because the DOMWindowProperties may // unregister themselves from the LocalDOMWindow as a result of the call to willDestroyGlobalObjectInFrame. Vector properties; copyToVector(m_properties, properties); for (size_t i = 0; i < properties.size(); ++i) properties[i]->willDestroyGlobalObjectInFrame(); } void LocalDOMWindow::willDetachDocumentFromFrame() { // It is necessary to copy m_properties to a separate vector because the DOMWindowProperties may // unregister themselves from the LocalDOMWindow as a result of the call to willDetachGlobalObjectFromFrame. Vector properties; copyToVector(m_properties, properties); for (size_t i = 0; i < properties.size(); ++i) properties[i]->willDetachGlobalObjectFromFrame(); } void LocalDOMWindow::registerProperty(DOMWindowProperty* property) { m_properties.add(property); } void LocalDOMWindow::unregisterProperty(DOMWindowProperty* property) { m_properties.remove(property); } void LocalDOMWindow::reset() { willDestroyDocumentInFrame(); resetDOMWindowProperties(); } void LocalDOMWindow::resetDOMWindowProperties() { m_properties.clear(); m_screen = nullptr; m_location = nullptr; #if ENABLE(ASSERT) m_hasBeenReset = true; #endif } int LocalDOMWindow::orientation() const { ASSERT(RuntimeEnabledFeatures::orientationEventEnabled()); int orientation = screenOrientationAngle(m_frame->view()); // For backward compatibility, we want to return a value in the range of // [-90; 180] instead of [0; 360[ because window.orientation used to behave // like that in WebKit (this is a WebKit proprietary API). if (orientation == 270) return -90; return orientation; } Screen& LocalDOMWindow::screen() const { if (!m_screen) m_screen = Screen::create(m_frame); return *m_screen; } Location& LocalDOMWindow::location() const { if (!m_location) m_location = Location::create(m_frame); return *m_location; } Tracing& LocalDOMWindow::tracing() const { if (!m_tracing) m_tracing = Tracing::create(); return *m_tracing; } DOMSelection* LocalDOMWindow::getSelection() { return m_frame->document()->getSelection(); } void LocalDOMWindow::focus() { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; host->page().focus(); if (!m_frame) return; } int LocalDOMWindow::outerHeight() const { if (!m_frame) return 0; FrameHost* host = m_frame->host(); if (!host) return 0; return static_cast(host->page().windowRect().height()); } int LocalDOMWindow::outerWidth() const { if (!m_frame) return 0; FrameHost* host = m_frame->host(); if (!host) return 0; return static_cast(host->page().windowRect().width()); } int LocalDOMWindow::innerHeight() const { if (!m_frame) return 0; FrameView* view = m_frame->view(); if (!view) return 0; return view->visibleContentRect().height(); } int LocalDOMWindow::innerWidth() const { if (!m_frame) return 0; FrameView* view = m_frame->view(); if (!view) return 0; return view->visibleContentRect().width(); } int LocalDOMWindow::screenX() const { if (!m_frame) return 0; FrameHost* host = m_frame->host(); if (!host) return 0; return static_cast(host->page().windowRect().x()); } int LocalDOMWindow::screenY() const { if (!m_frame) return 0; FrameHost* host = m_frame->host(); if (!host) return 0; return static_cast(host->page().windowRect().y()); } LocalDOMWindow* LocalDOMWindow::window() const { if (!m_frame) return 0; return m_frame->domWindow(); } Document* LocalDOMWindow::document() const { return m_document.get(); } PassRefPtr LocalDOMWindow::getComputedStyle(Element* elt) const { if (!elt) return nullptr; return CSSComputedStyleDeclaration::create(elt, false); } double LocalDOMWindow::devicePixelRatio() const { if (!m_frame) return 0.0; return m_frame->devicePixelRatio(); } void LocalDOMWindow::moveBy(float x, float y) const { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; FloatRect windowRect = host->page().windowRect(); windowRect.move(x, y); // Security check (the spec talks about UniversalBrowserWrite to disable this check...) host->page().setWindowRect(adjustWindowRect(*m_frame, windowRect)); } void LocalDOMWindow::moveTo(float x, float y) const { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; FloatRect windowRect = host->page().windowRect(); windowRect.setLocation(FloatPoint(x, y)); // Security check (the spec talks about UniversalBrowserWrite to disable this check...) host->page().setWindowRect(adjustWindowRect(*m_frame, windowRect)); } void LocalDOMWindow::resizeBy(float x, float y) const { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; FloatRect fr = host->page().windowRect(); FloatSize dest = fr.size() + FloatSize(x, y); FloatRect update(fr.location(), dest); host->page().setWindowRect(adjustWindowRect(*m_frame, update)); } void LocalDOMWindow::resizeTo(float width, float height) const { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; FloatRect fr = host->page().windowRect(); FloatSize dest = FloatSize(width, height); FloatRect update(fr.location(), dest); host->page().setWindowRect(adjustWindowRect(*m_frame, update)); } int LocalDOMWindow::requestAnimationFrame(PassOwnPtr callback) { if (Document* d = document()) return d->requestAnimationFrame(callback); return 0; } void LocalDOMWindow::cancelAnimationFrame(int id) { if (Document* d = document()) d->cancelAnimationFrame(id); } DOMWindowCSS& LocalDOMWindow::css() const { if (!m_css) m_css = DOMWindowCSS::create(); return *m_css; } void LocalDOMWindow::setLocation(const String& urlString, SetLocationLocking locking) { if (!m_frame) return; FrameHost* host = m_frame->host(); if (!host) return; mojo::URLRequestPtr request = mojo::URLRequest::New(); request->url = document()->completeURL(urlString).string().toUTF8(); host->services()->NavigatorHost()->RequestNavigate( mojo::TARGET_SOURCE_NODE, request.Pass()); } void LocalDOMWindow::printErrorMessage(const String& message) { if (message.isEmpty()) return; } bool LocalDOMWindow::isInsecureScriptAccess(LocalDOMWindow& callingWindow, const String& urlString) { // FIXME(sky): remove. return false; } } // namespace blink