// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Included first as it collides with the X11 headers. #include "gtest/gtest.h" #include "flutter/shell/platform/linux/fl_accessible_node.h" #include "flutter/shell/platform/linux/testing/fl_test.h" // Checks can build a tree of nodes. TEST(FlAccessibleNodeTest, BuildTree) { g_autoptr(FlEngine) engine = make_mock_engine(); g_autoptr(FlAccessibleNode) root = fl_accessible_node_new(engine, 0); g_autoptr(FlAccessibleNode) child1 = fl_accessible_node_new(engine, 1); fl_accessible_node_set_parent(child1, ATK_OBJECT(root)); g_autoptr(FlAccessibleNode) child2 = fl_accessible_node_new(engine, 1); fl_accessible_node_set_parent(child2, ATK_OBJECT(root)); g_autoptr(GPtrArray) children = g_ptr_array_new_with_free_func(g_object_unref); g_ptr_array_add(children, g_object_ref(child1)); g_ptr_array_add(children, g_object_ref(child2)); fl_accessible_node_set_children(root, children); EXPECT_EQ(atk_object_get_n_accessible_children(ATK_OBJECT(root)), 2); g_autoptr(AtkObject) c1 = atk_object_ref_accessible_child(ATK_OBJECT(root), 0); EXPECT_EQ(ATK_OBJECT(child1), c1); g_autoptr(AtkObject) c2 = atk_object_ref_accessible_child(ATK_OBJECT(root), 1); EXPECT_EQ(ATK_OBJECT(child2), c2); EXPECT_EQ(atk_object_get_parent(ATK_OBJECT(root)), nullptr); EXPECT_EQ(atk_object_get_parent(ATK_OBJECT(child1)), ATK_OBJECT(root)); EXPECT_EQ(atk_object_get_n_accessible_children(ATK_OBJECT(child1)), 0); EXPECT_EQ(atk_object_get_parent(ATK_OBJECT(child2)), ATK_OBJECT(root)); EXPECT_EQ(atk_object_get_n_accessible_children(ATK_OBJECT(child2)), 0); } // Checks node name is exposed to ATK. TEST(FlAccessibleNodeTest, SetName) { g_autoptr(FlEngine) engine = make_mock_engine(); g_autoptr(FlAccessibleNode) node = fl_accessible_node_new(engine, 0); fl_accessible_node_set_name(node, "test"); EXPECT_STREQ(atk_object_get_name(ATK_OBJECT(node)), "test"); } // Checks node extents are exposed to ATK. TEST(FlAccessibleNodeTest, SetExtents) { g_autoptr(FlEngine) engine = make_mock_engine(); g_autoptr(FlAccessibleNode) node = fl_accessible_node_new(engine, 0); fl_accessible_node_set_extents(node, 1, 2, 3, 4); gint x, y, width, height; atk_component_get_extents(ATK_COMPONENT(node), &x, &y, &width, &height, ATK_XY_PARENT); EXPECT_EQ(x, 1); EXPECT_EQ(y, 2); EXPECT_EQ(width, 3); EXPECT_EQ(height, 4); } // Checks Flutter flags are mapped to appropriate ATK state. TEST(FlAccessibleNodeTest, SetFlags) { g_autoptr(FlEngine) engine = make_mock_engine(); g_autoptr(FlAccessibleNode) node = fl_accessible_node_new(engine, 0); fl_accessible_node_set_flags( node, static_cast(kFlutterSemanticsFlagIsFocusable | kFlutterSemanticsFlagIsFocused)); AtkStateSet* state = atk_object_ref_state_set(ATK_OBJECT(node)); EXPECT_TRUE(atk_state_set_contains_state(state, ATK_STATE_FOCUSABLE)); EXPECT_TRUE(atk_state_set_contains_state(state, ATK_STATE_FOCUSED)); EXPECT_TRUE(!atk_state_set_contains_state(state, ATK_STATE_CHECKED)); g_object_unref(state); } // Checks Flutter actions are mapped to the appropriate ATK actions. TEST(FlAccessibleNodeTest, SetActions) { g_autoptr(FlEngine) engine = make_mock_engine(); g_autoptr(FlAccessibleNode) node = fl_accessible_node_new(engine, 0); fl_accessible_node_set_actions( node, static_cast( kFlutterSemanticsActionTap | kFlutterSemanticsActionLongPress)); EXPECT_EQ(atk_action_get_n_actions(ATK_ACTION(node)), 2); EXPECT_STREQ(atk_action_get_name(ATK_ACTION(node), 0), "Tap"); EXPECT_STREQ(atk_action_get_name(ATK_ACTION(node), 1), "LongPress"); }