/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/core/dom/shadow/ComposedTreeWalker.h" #include "sky/engine/core/dom/Element.h" #include "sky/engine/core/dom/shadow/ElementShadow.h" namespace blink { static inline ElementShadow* shadowFor(const Node* node) { if (node && node->isElementNode()) return toElement(node)->shadow(); return 0; } Node* ComposedTreeWalker::traverseChild(const Node* node, TraversalDirection direction) const { ASSERT(node); ElementShadow* shadow = shadowFor(node); return shadow ? traverseLightChildren(shadow->shadowRoot(), direction) : traverseLightChildren(node, direction); } Node* ComposedTreeWalker::traverseLightChildren(const Node* node, TraversalDirection direction) { ASSERT(node); return traverseSiblings(direction == TraversalDirectionForward ? node->firstChild() : node->lastChild(), direction); } Node* ComposedTreeWalker::traverseSiblings(const Node* node, TraversalDirection direction) { for (const Node* sibling = node; sibling; sibling = (direction == TraversalDirectionForward ? sibling->nextSibling() : sibling->previousSibling())) { if (Node* found = traverseNode(sibling, direction)) return found; } return 0; } Node* ComposedTreeWalker::traverseNode(const Node* node, TraversalDirection direction) { ASSERT(node); if (!isActiveInsertionPoint(*node)) return const_cast(node); const InsertionPoint* insertionPoint = toInsertionPoint(node); if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->first() : insertionPoint->last(), insertionPoint, direction)) return found; ASSERT_NOT_REACHED(); return 0; } Node* ComposedTreeWalker::traverseDistributedNodes(const Node* node, const InsertionPoint* insertionPoint, TraversalDirection direction) { for (const Node* next = node; next; next = (direction == TraversalDirectionForward ? insertionPoint->nextTo(next) : insertionPoint->previousTo(next))) { if (Node* found = traverseNode(next, direction)) return found; } return 0; } Node* ComposedTreeWalker::traverseSiblingOrBackToInsertionPoint(const Node* node, TraversalDirection direction) { ASSERT(node); if (!shadowWhereNodeCanBeDistributed(*node)) return traverseSiblingInCurrentTree(node, direction); const InsertionPoint* insertionPoint = resolveReprojection(node); if (!insertionPoint) return traverseSiblingInCurrentTree(node, direction); if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->nextTo(node) : insertionPoint->previousTo(node), insertionPoint, direction)) return found; return traverseSiblingOrBackToInsertionPoint(insertionPoint, direction); } Node* ComposedTreeWalker::traverseSiblingInCurrentTree(const Node* node, TraversalDirection direction) { ASSERT(node); if (Node* found = traverseSiblings(direction == TraversalDirectionForward ? node->nextSibling() : node->previousSibling(), direction)) return found; return 0; } // FIXME: Use an iterative algorithm so that it can be inlined. // https://bugs.webkit.org/show_bug.cgi?id=90415 Node* ComposedTreeWalker::traverseParent(const Node* node, ParentTraversalDetails* details) const { if (shadowWhereNodeCanBeDistributed(*node)) { if (const InsertionPoint* insertionPoint = resolveReprojection(node)) { if (details) details->didTraverseInsertionPoint(insertionPoint); // The node is distributed. But the distribution was stopped at this insertion point. if (shadowWhereNodeCanBeDistributed(*insertionPoint)) return 0; return traverseParentOrHost(insertionPoint); } return 0; } return traverseParentOrHost(node); } inline Node* ComposedTreeWalker::traverseParentOrHost(const Node* node) const { Node* parent = node->parentNode(); if (!parent) return 0; if (!parent->isShadowRoot()) return parent; ShadowRoot* shadowRoot = toShadowRoot(parent); return shadowRoot->host(); } } // namespace