// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/sky/engine/platform/transforms/TransformationMatrix.h" #include using namespace blink; namespace { TEST(TransformationMatrixTest, NonInvertableBlendTest) { TransformationMatrix from; TransformationMatrix to(2.7133590938, 0.0, 0.0, 0.0, 0.0, 2.4645137761, 0.0, 0.0, 0.0, 0.0, 0.00, 0.01, 0.02, 0.03, 0.04, 0.05); TransformationMatrix result; result = to; result.blend(from, 0.25); EXPECT_TRUE(result == from); result = to; result.blend(from, 0.75); EXPECT_TRUE(result == to); } } // namespace