/* * Copyright (c) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "bindings/core/v8/PageScriptDebugServer.h" #include "bindings/core/v8/DOMWrapperWorld.h" #include "bindings/core/v8/ScriptController.h" #include "bindings/core/v8/ScriptSourceCode.h" #include "bindings/core/v8/V8Binding.h" #include "bindings/core/v8/V8ScriptRunner.h" #include "bindings/core/v8/V8Window.h" #include "bindings/core/v8/WindowProxy.h" #include "core/dom/ExecutionContext.h" #include "core/frame/FrameConsole.h" #include "core/frame/FrameHost.h" #include "core/frame/LocalFrame.h" #include "core/frame/UseCounter.h" #include "core/inspector/InspectorTraceEvents.h" #include "core/inspector/ScriptDebugListener.h" #include "core/page/Page.h" #include "wtf/OwnPtr.h" #include "wtf/PassOwnPtr.h" #include "wtf/StdLibExtras.h" #include "wtf/TemporaryChange.h" #include "wtf/text/StringBuilder.h" #include "gin/modules/console.h" #include "gin/converter.h" namespace blink { static LocalFrame* retrieveFrameWithGlobalObjectCheck(v8::Handle context) { if (context.IsEmpty()) return 0; // FIXME: This is a temporary hack for crbug.com/345014. // Currently it's possible that V8 can trigger Debugger::ProcessDebugEvent for a context // that is being initialized (i.e., inside Context::New() of the context). // We should fix the V8 side so that it won't trigger the event for a half-baked context // because there is no way in the embedder side to check if the context is half-baked or not. if (isMainThread() && DOMWrapperWorld::windowIsBeingInitialized()) return 0; v8::Handle global = V8Window::findInstanceInPrototypeChain(context->Global(), context->GetIsolate()); if (global.IsEmpty()) return 0; return toFrameIfNotDetached(context); } void PageScriptDebugServer::setPreprocessorSource(const String& preprocessorSource) { if (preprocessorSource.isEmpty()) m_preprocessorSourceCode.clear(); else m_preprocessorSourceCode = adoptPtr(new ScriptSourceCode(preprocessorSource)); m_scriptPreprocessor.clear(); } PageScriptDebugServer& PageScriptDebugServer::shared() { DEFINE_STATIC_LOCAL(PageScriptDebugServer, server, ()); return server; } v8::Isolate* PageScriptDebugServer::s_mainThreadIsolate = 0; void PageScriptDebugServer::setMainThreadIsolate(v8::Isolate* isolate) { s_mainThreadIsolate = isolate; } PageScriptDebugServer::PageScriptDebugServer() : ScriptDebugServer(s_mainThreadIsolate) , m_pausedPage(0) { } PageScriptDebugServer::~PageScriptDebugServer() { } void PageScriptDebugServer::addListener(ScriptDebugListener* listener, Page* page) { ScriptController& scriptController = page->mainFrame()->script(); v8::HandleScope scope(m_isolate); if (!m_listenersMap.size()) { v8::Debug::SetDebugEventListener(&PageScriptDebugServer::v8DebugEventCallback, v8::External::New(m_isolate, this)); ensureDebuggerScriptCompiled(); } v8::Local debuggerContext = v8::Debug::GetDebugContext(); v8::Context::Scope contextScope(debuggerContext); v8::Local console = gin::Console::GetModule(m_isolate); debuggerContext->Global()->Set(gin::StringToV8(m_isolate, "console"), console); v8::Local debuggerScript = m_debuggerScript.newLocal(m_isolate); ASSERT(!debuggerScript->IsUndefined()); m_listenersMap.set(page, listener); WindowProxy* windowProxy = scriptController.existingWindowProxy(DOMWrapperWorld::mainWorld()); if (!windowProxy || !windowProxy->isContextInitialized()) return; v8::Local context = windowProxy->context(); v8::Handle getScriptsFunction = v8::Local::Cast(debuggerScript->Get(v8AtomicString(m_isolate, "getScripts"))); v8::Handle argv[] = { context->GetEmbedderData(0) }; v8::Handle value = V8ScriptRunner::callInternalFunction(getScriptsFunction, debuggerScript, WTF_ARRAY_LENGTH(argv), argv, m_isolate); if (value.IsEmpty()) return; ASSERT(!value->IsUndefined() && value->IsArray()); v8::Handle scriptsArray = v8::Handle::Cast(value); for (unsigned i = 0; i < scriptsArray->Length(); ++i) dispatchDidParseSource(listener, v8::Handle::Cast(scriptsArray->Get(v8::Integer::New(m_isolate, i))), CompileSuccess); } void PageScriptDebugServer::removeListener(ScriptDebugListener* listener, Page* page) { if (!m_listenersMap.contains(page)) return; if (m_pausedPage == page) continueProgram(); m_listenersMap.remove(page); if (m_listenersMap.isEmpty()) { discardDebuggerScript(); v8::Debug::SetDebugEventListener(0); // FIXME: Remove all breakpoints set by the agent. } } void PageScriptDebugServer::interruptAndRun(PassOwnPtr task) { ScriptDebugServer::interruptAndRun(task, s_mainThreadIsolate); } void PageScriptDebugServer::setClientMessageLoop(PassOwnPtr clientMessageLoop) { m_clientMessageLoop = clientMessageLoop; } void PageScriptDebugServer::compileScript(ScriptState* scriptState, const String& expression, const String& sourceURL, String* scriptId, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtr* stackTrace) { ExecutionContext* executionContext = scriptState->executionContext(); RefPtr protect = executionContext->executingWindow()->frame(); ScriptDebugServer::compileScript(scriptState, expression, sourceURL, scriptId, exceptionDetailsText, lineNumber, columnNumber, stackTrace); if (!scriptId->isNull()) m_compiledScriptURLs.set(*scriptId, sourceURL); } void PageScriptDebugServer::clearCompiledScripts() { ScriptDebugServer::clearCompiledScripts(); m_compiledScriptURLs.clear(); } void PageScriptDebugServer::runScript(ScriptState* scriptState, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtr* stackTrace) { String sourceURL = m_compiledScriptURLs.take(scriptId); ExecutionContext* executionContext = scriptState->executionContext(); LocalFrame* frame = executionContext->executingWindow()->frame(); TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "EvaluateScript", "data", InspectorEvaluateScriptEvent::data(frame, sourceURL, TextPosition::minimumPosition().m_line.oneBasedInt())); TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", TRACE_EVENT_SCOPE_PROCESS, "stack", InspectorCallStackEvent::currentCallStack()); RefPtr protect = frame; ScriptDebugServer::runScript(scriptState, scriptId, result, wasThrown, exceptionDetailsText, lineNumber, columnNumber, stackTrace); TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "UpdateCounters", TRACE_EVENT_SCOPE_PROCESS, "data", InspectorUpdateCountersEvent::data()); } ScriptDebugListener* PageScriptDebugServer::getDebugListenerForContext(v8::Handle context) { v8::HandleScope scope(m_isolate); LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(context); if (!frame) return 0; return m_listenersMap.get(frame->page()); } void PageScriptDebugServer::runMessageLoopOnPause(v8::Handle context) { v8::HandleScope scope(m_isolate); LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(context); m_pausedPage = frame->page(); // Wait for continue or step command. m_clientMessageLoop->run(m_pausedPage); // The listener may have been removed in the nested loop. if (ScriptDebugListener* listener = m_listenersMap.get(m_pausedPage)) listener->didContinue(); m_pausedPage = 0; } void PageScriptDebugServer::quitMessageLoopOnPause() { m_clientMessageLoop->quitNow(); } void PageScriptDebugServer::preprocessBeforeCompile(const v8::Debug::EventDetails& eventDetails) { v8::Handle eventContext = eventDetails.GetEventContext(); LocalFrame* frame = retrieveFrameWithGlobalObjectCheck(eventContext); if (!frame) return; if (!canPreprocess(frame)) return; v8::Handle eventData = eventDetails.GetEventData(); v8::Local debugContext = v8::Debug::GetDebugContext(); v8::Context::Scope contextScope(debugContext); v8::TryCatch tryCatch; //