/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/public/platform/WebImage.h" #include #include "platform/image-decoders/ImageDecoder.h" #include "sky/engine/platform/SharedBuffer.h" #include "sky/engine/platform/graphics/Image.h" #include "sky/engine/platform/graphics/skia/NativeImageSkia.h" #include "sky/engine/public/platform/WebData.h" #include "sky/engine/public/platform/WebSize.h" #include "sky/engine/wtf/OwnPtr.h" #include "sky/engine/wtf/PassOwnPtr.h" #include "sky/engine/wtf/PassRefPtr.h" #include "sky/engine/wtf/Vector.h" namespace blink { WebImage WebImage::fromData(const WebData& data, const WebSize& desiredSize) { RefPtr buffer = PassRefPtr(data); OwnPtr decoder(ImageDecoder::create(*buffer.get(), ImageSource::AlphaPremultiplied, ImageSource::GammaAndColorProfileIgnored)); if (!decoder) return WebImage(); decoder->setData(buffer.get(), true); if (!decoder->isSizeAvailable()) return WebImage(); // Frames are arranged by decreasing size, then decreasing bit depth. // Pick the frame closest to |desiredSize|'s area without being smaller, // which has the highest bit depth. const size_t frameCount = decoder->frameCount(); size_t index = 0; // Default to first frame if none are large enough. int frameAreaAtIndex = 0; for (size_t i = 0; i < frameCount; ++i) { const IntSize frameSize = decoder->frameSizeAtIndex(i); if (WebSize(frameSize) == desiredSize) { index = i; break; // Perfect match. } const int frameArea = frameSize.width() * frameSize.height(); if (frameArea < (desiredSize.width * desiredSize.height)) break; // No more frames that are large enough. if (!i || (frameArea < frameAreaAtIndex)) { index = i; // Closer to desired area than previous best match. frameAreaAtIndex = frameArea; } } ImageFrame* frame = decoder->frameBufferAtIndex(index); if (!frame) return WebImage(); RefPtr image = frame->asNewNativeImage(); if (!image) return WebImage(); return WebImage(image->bitmap()); } WebVector WebImage::framesFromData(const WebData& data) { // This is to protect from malicious images. It should be big enough that it's never hit in pracice. const size_t maxFrameCount = 8; RefPtr buffer = PassRefPtr(data); OwnPtr decoder(ImageDecoder::create(*buffer.get(), ImageSource::AlphaPremultiplied, ImageSource::GammaAndColorProfileIgnored)); if (!decoder) return WebVector(); decoder->setData(buffer.get(), true); if (!decoder->isSizeAvailable()) return WebVector(); // Frames are arranged by decreasing size, then decreasing bit depth. // Keep the first frame at every size, has the highest bit depth. const size_t frameCount = decoder->frameCount(); IntSize lastSize; Vector frames; for (size_t i = 0; i < std::min(frameCount, maxFrameCount); ++i) { const IntSize frameSize = decoder->frameSizeAtIndex(i); if (frameSize == lastSize) continue; lastSize = frameSize; ImageFrame* frame = decoder->frameBufferAtIndex(i); if (!frame) continue; RefPtr image = frame->asNewNativeImage(); if (image && image->isDataComplete()) frames.append(WebImage(image->bitmap())); } return frames; } void WebImage::reset() { m_bitmap.reset(); } void WebImage::assign(const WebImage& image) { m_bitmap = image.m_bitmap; } bool WebImage::isNull() const { return m_bitmap.isNull(); } WebSize WebImage::size() const { return WebSize(m_bitmap.width(), m_bitmap.height()); } WebImage::WebImage(const PassRefPtr& image) { operator=(image); } WebImage& WebImage::operator=(const PassRefPtr& image) { RefPtr p; if (image && (p = image->nativeImageForCurrentFrame())) assign(p->bitmap()); else reset(); return *this; } } // namespace blink