/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_HTML_PARSER_HTMLELEMENTSTACK_H_ #define SKY_ENGINE_CORE_HTML_PARSER_HTMLELEMENTSTACK_H_ #include "sky/engine/core/dom/Element.h" #include "sky/engine/wtf/Forward.h" #include "sky/engine/wtf/Noncopyable.h" #include "sky/engine/wtf/OwnPtr.h" #include "sky/engine/wtf/PassOwnPtr.h" #include "sky/engine/wtf/RefPtr.h" namespace blink { class ContainerNode; class DocumentFragment; class Element; class QualifiedName; // NOTE: The HTML5 spec uses a backwards (grows downward) stack. We're using // more standard (grows upwards) stack terminology here. class HTMLElementStack { WTF_MAKE_NONCOPYABLE(HTMLElementStack); DISALLOW_ALLOCATION(); public: HTMLElementStack(); ~HTMLElementStack(); class ElementRecord { WTF_MAKE_NONCOPYABLE(ElementRecord); WTF_MAKE_FAST_ALLOCATED; public: ElementRecord(PassRefPtr, PassOwnPtr); ~ElementRecord(); Element* element() const { return toElement(m_node.get()); } ContainerNode* node() const { return m_node.get(); } ElementRecord* next() const { return m_next.get(); } PassOwnPtr releaseNext() { return m_next.release(); } void setNext(PassOwnPtr next) { m_next = next; } private: RefPtr m_node; OwnPtr m_next; }; unsigned stackDepth() const { return m_stackDepth; } // Inlining this function is a (small) performance win on the parsing // benchmark. Element* top() const { ASSERT(m_top->element()); return m_top->element(); } ContainerNode* topNode() const { ASSERT(m_top->node()); return m_top->node(); } ElementRecord* topRecord() const; void push(PassRefPtr); void pushRootNode(PassRefPtr); void pop(); void popUntilPopped(Element*); void popAll(); #ifndef NDEBUG void show(); #endif private: void popUntil(Element*); void pushCommon(PassRefPtr); void popCommon(); OwnPtr m_top; ContainerNode* m_rootNode; unsigned m_stackDepth; }; } // namespace blink #endif // SKY_ENGINE_CORE_HTML_PARSER_HTMLELEMENTSTACK_H_