/* * Copyright 2008, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/config.h" #include "sky/engine/core/dom/Touch.h" #include "sky/engine/core/frame/FrameView.h" #include "sky/engine/core/frame/LocalFrame.h" #include "sky/engine/platform/geometry/FloatPoint.h" namespace blink { Touch::Touch(LocalFrame* frame, EventTarget* target, unsigned identifier, const FloatPoint& screenPos, const FloatPoint& pagePos, const FloatSize& radius, float rotationAngle, float force) : m_target(target) , m_identifier(identifier) , m_clientPos(pagePos) , m_screenPos(screenPos) , m_pagePos(pagePos) , m_radius(radius) , m_rotationAngle(rotationAngle) , m_force(force) { m_absoluteLocation = roundedLayoutPoint(pagePos); } Touch::Touch(EventTarget* target, unsigned identifier, const FloatPoint& clientPos, const FloatPoint& screenPos, const FloatPoint& pagePos, const FloatSize& radius, float rotationAngle, float force, LayoutPoint absoluteLocation) : m_target(target) , m_identifier(identifier) , m_clientPos(clientPos) , m_screenPos(screenPos) , m_pagePos(pagePos) , m_radius(radius) , m_rotationAngle(rotationAngle) , m_force(force) , m_absoluteLocation(absoluteLocation) { } PassRefPtr Touch::cloneWithNewTarget(EventTarget* eventTarget) const { return adoptRef(new Touch(eventTarget, m_identifier, m_clientPos, m_screenPos, m_pagePos, m_radius, m_rotationAngle, m_force, m_absoluteLocation)); } } // namespace blink