/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_RENDERING_STYLE_STYLEFETCHEDIMAGESET_H_ #define SKY_ENGINE_CORE_RENDERING_STYLE_STYLEFETCHEDIMAGESET_H_ #include "sky/engine/core/fetch/ImageResourceClient.h" #include "sky/engine/core/fetch/ResourcePtr.h" #include "sky/engine/core/rendering/style/StyleImage.h" #include "sky/engine/platform/geometry/LayoutSize.h" namespace blink { class ImageResource; class CSSImageSetValue; // This class keeps one cached image and has access to a set of alternatives. class StyleFetchedImageSet final : public StyleImage, private ImageResourceClient { WTF_MAKE_FAST_ALLOCATED; public: static PassRefPtr create(ImageResource* image, float imageScaleFactor, CSSImageSetValue* value) { return adoptRef(new StyleFetchedImageSet(image, imageScaleFactor, value)); } virtual ~StyleFetchedImageSet(); virtual PassRefPtr cssValue() const override; // FIXME: This is used by StyleImage for equals comparison, but this implementation // only looks at the image from the set that we have loaded. I'm not sure if that is // meaningful enough or not. virtual WrappedImagePtr data() const override { return m_bestFitImage.get(); } void clearImageSetValue() { m_imageSetValue = 0; } virtual bool canRender(const RenderObject&) const override; virtual bool isLoaded() const override; virtual bool errorOccurred() const override; virtual LayoutSize imageSize(const RenderObject*) const override; virtual bool imageHasRelativeWidth() const override; virtual bool imageHasRelativeHeight() const override; virtual void computeIntrinsicDimensions(const RenderObject*, Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio) override; virtual bool usesImageContainerSize() const override; virtual void setContainerSizeForRenderer(const RenderObject*, const IntSize&) override; virtual void addClient(RenderObject*) override; virtual void removeClient(RenderObject*) override; virtual PassRefPtr image(RenderObject*, const IntSize&) const override; virtual float imageScaleFactor() const override { return m_imageScaleFactor; } virtual bool knownToBeOpaque(const RenderObject*) const override; virtual ImageResource* cachedImage() const override { return m_bestFitImage.get(); } private: StyleFetchedImageSet(ImageResource*, float imageScaleFactor, CSSImageSetValue*); ResourcePtr m_bestFitImage; float m_imageScaleFactor; // FIXME: oilpan: Change to RawPtr when moving this class onto oilpan heap. // Also add "if !ENABLE(OILPAN)" around clearImageSetValue above as well as around its // caller since it should not be needed once both of the objects are on the heap and // oilpan is enabled. CSSImageSetValue* m_imageSetValue; // Not retained; it owns us. }; DEFINE_STYLE_IMAGE_TYPE_CASTS(StyleFetchedImageSet, isImageResourceSet()); } // namespace blink #endif // SKY_ENGINE_CORE_RENDERING_STYLE_STYLEFETCHEDIMAGESET_H_