/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SKY_ENGINE_CORE_RENDERING_STYLE_STYLEBACKGROUNDDATA_H_ #define SKY_ENGINE_CORE_RENDERING_STYLE_STYLEBACKGROUNDDATA_H_ #include "sky/engine/core/rendering/style/FillLayer.h" #include "sky/engine/core/rendering/style/OutlineValue.h" #include "sky/engine/platform/graphics/Color.h" #include "sky/engine/wtf/PassRefPtr.h" #include "sky/engine/wtf/RefCounted.h" namespace blink { class StyleBackgroundData : public RefCounted { public: static PassRefPtr create() { return adoptRef(new StyleBackgroundData); } PassRefPtr copy() const { return adoptRef(new StyleBackgroundData(*this)); } ~StyleBackgroundData() { } bool operator==(const StyleBackgroundData& o) const; bool operator!=(const StyleBackgroundData& o) const { return !(*this == o); } bool visuallyEqual(const StyleBackgroundData&) const; const FillLayer& background() const { return m_background; } const StyleColor& color() const { return m_color; } const OutlineValue& outline() const { return m_outline; } private: friend class RenderStyle; StyleBackgroundData(); StyleBackgroundData(const StyleBackgroundData&); FillLayer m_background; StyleColor m_color; OutlineValue m_outline; }; } // namespace blink #endif // SKY_ENGINE_CORE_RENDERING_STYLE_STYLEBACKGROUNDDATA_H_