/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_ #define SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_ #include "sky/engine/platform/transforms/TransformOperation.h" namespace blink { class PLATFORM_EXPORT SkewTransformOperation : public TransformOperation { public: static PassRefPtr create(double angleX, double angleY, OperationType type) { return adoptRef(new SkewTransformOperation(angleX, angleY, type)); } double angleX() const { return m_angleX; } double angleY() const { return m_angleY; } virtual bool canBlendWith(const TransformOperation& other) const; private: virtual bool isIdentity() const override { return !m_angleX && !m_angleY; } virtual OperationType type() const override { return m_type; } virtual bool operator==(const TransformOperation& o) const override { if (!isSameType(o)) return false; const SkewTransformOperation* s = static_cast(&o); return m_angleX == s->m_angleX && m_angleY == s->m_angleY; } virtual void apply(TransformationMatrix& transform, const FloatSize&) const override { transform.skew(m_angleX, m_angleY); } virtual PassRefPtr blend(const TransformOperation* from, double progress, bool blendToIdentity = false) override; SkewTransformOperation(double angleX, double angleY, OperationType type) : m_angleX(angleX) , m_angleY(angleY) , m_type(type) { } double m_angleX; double m_angleY; OperationType m_type; }; } // namespace blink #endif // SKY_ENGINE_PLATFORM_TRANSFORMS_SKEWTRANSFORMOPERATION_H_