/* * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2005 Nokia. All rights reserved. * 2008 Eric Seidel * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_PLATFORM_GEOMETRY_FLOATSIZE_H_ #define SKY_ENGINE_PLATFORM_GEOMETRY_FLOATSIZE_H_ #include "sky/engine/platform/geometry/IntPoint.h" #include "sky/engine/wtf/MathExtras.h" namespace blink { class IntSize; class LayoutSize; class PLATFORM_EXPORT FloatSize { public: FloatSize() : m_width(0), m_height(0) { } FloatSize(float width, float height) : m_width(width), m_height(height) { } FloatSize(const IntSize& size) : m_width(size.width()), m_height(size.height()) { } FloatSize(const LayoutSize&); static FloatSize narrowPrecision(double width, double height); float width() const { return m_width; } float height() const { return m_height; } void setWidth(float width) { m_width = width; } void setHeight(float height) { m_height = height; } bool isEmpty() const { return m_width <= 0 || m_height <= 0; } bool isZero() const; bool isExpressibleAsIntSize() const; float aspectRatio() const { return m_width / m_height; } void expand(float width, float height) { m_width += width; m_height += height; } void scale(float s) { scale(s, s); } void scale(float scaleX, float scaleY) { m_width *= scaleX; m_height *= scaleY; } FloatSize expandedTo(const FloatSize& other) const { return FloatSize(m_width > other.m_width ? m_width : other.m_width, m_height > other.m_height ? m_height : other.m_height); } FloatSize shrunkTo(const FloatSize& other) const { return FloatSize(m_width < other.m_width ? m_width : other.m_width, m_height < other.m_height ? m_height : other.m_height); } float diagonalLength() const; float diagonalLengthSquared() const { return m_width * m_width + m_height * m_height; } FloatSize transposedSize() const { return FloatSize(m_height, m_width); } FloatSize scaledBy(float scale) const { return scaledBy(scale, scale); } FloatSize scaledBy(float scaleX, float scaleY) const { return FloatSize(m_width * scaleX, m_height * scaleY); } private: float m_width, m_height; }; inline FloatSize& operator+=(FloatSize& a, const FloatSize& b) { a.setWidth(a.width() + b.width()); a.setHeight(a.height() + b.height()); return a; } inline FloatSize& operator-=(FloatSize& a, const FloatSize& b) { a.setWidth(a.width() - b.width()); a.setHeight(a.height() - b.height()); return a; } inline FloatSize operator+(const FloatSize& a, const FloatSize& b) { return FloatSize(a.width() + b.width(), a.height() + b.height()); } inline FloatSize operator-(const FloatSize& a, const FloatSize& b) { return FloatSize(a.width() - b.width(), a.height() - b.height()); } inline FloatSize operator-(const FloatSize& size) { return FloatSize(-size.width(), -size.height()); } inline FloatSize operator*(const FloatSize& a, const float b) { return FloatSize(a.width() * b, a.height() * b); } inline FloatSize operator*(const float a, const FloatSize& b) { return FloatSize(a * b.width(), a * b.height()); } inline bool operator==(const FloatSize& a, const FloatSize& b) { return a.width() == b.width() && a.height() == b.height(); } inline bool operator!=(const FloatSize& a, const FloatSize& b) { return a.width() != b.width() || a.height() != b.height(); } inline IntSize roundedIntSize(const FloatSize& p) { return IntSize(clampToInteger(roundf(p.width())), clampToInteger(roundf(p.height()))); } inline IntSize flooredIntSize(const FloatSize& p) { return IntSize(clampToInteger(floorf(p.width())), clampToInteger(floorf(p.height()))); } inline IntSize expandedIntSize(const FloatSize& p) { return IntSize(clampToInteger(ceilf(p.width())), clampToInteger(ceilf(p.height()))); } inline IntPoint flooredIntPoint(const FloatSize& p) { return IntPoint(clampToInteger(floorf(p.width())), clampToInteger(floorf(p.height()))); } } // namespace blink #endif // SKY_ENGINE_PLATFORM_GEOMETRY_FLOATSIZE_H_