/* * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_ #define SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_ #include "sky/engine/platform/LayoutUnit.h" namespace blink { class FloatingObject; class RenderObject; class RenderParagraph; enum IndentTextOrNot { DoNotIndentText, IndentText }; enum WhitespaceTreatment { ExcludeWhitespace, IncludeWhitespace }; class LineWidth { public: LineWidth(RenderParagraph&, bool isFirstLine, IndentTextOrNot shouldIndentText); bool fitsOnLine() const { return currentWidth() <= (m_availableWidth + LayoutUnit::epsilon()); } bool fitsOnLine(float extra) const { return currentWidth() + extra <= (m_availableWidth + LayoutUnit::epsilon()); } bool fitsOnLine(float extra, WhitespaceTreatment whitespaceTreatment) const { return currentWidth() - (whitespaceTreatment == ExcludeWhitespace ? trailingWhitespaceWidth() : 0) + extra <= (m_availableWidth + LayoutUnit::epsilon()); } float currentWidth() const { return m_committedWidth + m_uncommittedWidth; } // FIXME: We should eventually replace these three functions by ones that work on a higher abstraction. float uncommittedWidth() const { return m_uncommittedWidth; } float committedWidth() const { return m_committedWidth; } float availableWidth() const { return m_availableWidth; } float trailingWhitespaceWidth() const { return m_trailingWhitespaceWidth; } void updateAvailableWidth(); void addUncommittedWidth(float delta) { m_uncommittedWidth += delta; } void commit(); void fitBelowFloats(bool isFirstLine = false); void setTrailingWhitespaceWidth(float width) { m_trailingWhitespaceWidth = width; } bool shouldIndentText() const { return m_shouldIndentText == IndentText; } private: void computeAvailableWidthFromLeftAndRight(); void updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, const float& newLineLeft, const float& newLineRight); RenderParagraph& m_block; float m_uncommittedWidth; float m_committedWidth; float m_trailingWhitespaceWidth; float m_left; float m_right; float m_availableWidth; IndentTextOrNot m_shouldIndentText; }; } #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINEWIDTH_H_