/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_ #define SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_ #include "sky/engine/core/frame/ConsoleTypes.h" #include "sky/engine/platform/heap/Handle.h" #include "sky/engine/wtf/Forward.h" #include "sky/engine/wtf/PassOwnPtr.h" namespace blink { class ConsoleMessage; class ConsoleMessageStorage; class Document; class FrameHost; class ResourceResponse; class LocalFrame; // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector. // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console. class FrameConsole final { DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole); public: static PassOwnPtr create(LocalFrame& frame) { return adoptPtr(new FrameConsole(frame)); } void addMessage(PassRefPtr); void reportResourceResponseReceived(Document*, unsigned long requestIdentifier, const ResourceResponse&); private: explicit FrameConsole(LocalFrame&); LocalFrame& m_frame; }; } // namespace blink #endif // SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_