/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef SKY_ENGINE_CORE_FRAME_DOMTIMER_H_ #define SKY_ENGINE_CORE_FRAME_DOMTIMER_H_ #include "sky/engine/bindings/scheduled_action.h" #include "sky/engine/core/frame/SuspendableTimer.h" #include "sky/engine/wtf/Compiler.h" #include "sky/engine/wtf/OwnPtr.h" #include "sky/engine/wtf/PassOwnPtr.h" namespace blink { class ExecutionContext; class DOMTimer final : public SuspendableTimer { public: // Creates a new timer owned by the ExecutionContext, starts it and returns its ID. static int install(ExecutionContext*, PassOwnPtr, int timeout, bool singleShot); static void removeByID(ExecutionContext*, int timeoutID); virtual ~DOMTimer(); int timeoutID() const; // ActiveDOMObject virtual void contextDestroyed() override; virtual void stop() override; // The following are essentially constants. All intervals are in seconds. static double hiddenPageAlignmentInterval(); static double visiblePageAlignmentInterval(); private: friend class ExecutionContext; // For create(). // Should only be used by ExecutionContext. static PassOwnPtr create(ExecutionContext* context, PassOwnPtr action, int timeout, bool singleShot, int timeoutID) { return adoptPtr(new DOMTimer(context, action, timeout, singleShot, timeoutID)); } DOMTimer(ExecutionContext*, PassOwnPtr, int interval, bool singleShot, int timeoutID); virtual void fired() override; // Retuns timer fire time rounded to the next multiple of timer alignment interval. virtual double alignedFireTime(double) const override; int m_timeoutID; int m_nestingLevel; OwnPtr m_action; }; } // namespace blink #endif // SKY_ENGINE_CORE_FRAME_DOMTIMER_H_