/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_ #define SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_ #include "sky/engine/core/events/Event.h" namespace blink { // FIXME : This class has a WebKit prefix on purpose so we can use the EventAliases system. When the // runtime flag of unprefixed animation will be removed we can rename that class and do the same as // the CSS Transitions. struct AnimationEventInit : public EventInit { AnimationEventInit(); String animationName; double elapsedTime; }; class AnimationEvent final : public Event { DEFINE_WRAPPERTYPEINFO(); public: static PassRefPtr create() { return adoptRef(new AnimationEvent); } static PassRefPtr create(const AtomicString& type, const String& animationName, double elapsedTime) { return adoptRef(new AnimationEvent(type, animationName, elapsedTime)); } static PassRefPtr create(const AtomicString& type, const AnimationEventInit& initializer) { return adoptRef(new AnimationEvent(type, initializer)); } virtual ~AnimationEvent(); const String& animationName() const; double elapsedTime() const; virtual const AtomicString& interfaceName() const override; private: AnimationEvent(); AnimationEvent(const AtomicString& type, const String& animationName, double elapsedTime); AnimationEvent(const AtomicString&, const AnimationEventInit&); String m_animationName; double m_elapsedTime; }; } // namespace blink #endif // SKY_ENGINE_CORE_EVENTS_ANIMATIONEVENT_H_