/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * Copyright (C) 2011 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SKY_ENGINE_CORE_DOM_RENDERTREEBUILDER_H_ #define SKY_ENGINE_CORE_DOM_RENDERTREEBUILDER_H_ #include "sky/engine/core/dom/Document.h" #include "sky/engine/core/dom/Node.h" #include "sky/engine/core/dom/NodeRenderingTraversal.h" #include "sky/engine/wtf/RefPtr.h" namespace blink { class ContainerNode; class RenderObject; class RenderStyle; class RenderTreeBuilder { STACK_ALLOCATED(); public: RenderTreeBuilder(Node* node, RenderStyle* style) : m_node(node) , m_renderingParent(nullptr) , m_style(style) { ASSERT(!node->renderer()); ASSERT(node->needsAttach()); ASSERT(node->document().inStyleRecalc()); ASSERT(node->inActiveDocument()); m_renderingParent = NodeRenderingTraversal::parent(node, &m_parentDetails); } void createRendererForTextIfNeeded(); void createRendererForElementIfNeeded(); private: RenderObject* parentRenderer() const; RenderObject* nextRenderer() const; bool shouldCreateRenderer() const; RenderStyle& style() const; RawPtr m_node; RawPtr m_renderingParent; NodeRenderingTraversal::ParentDetails m_parentDetails; mutable RefPtr m_style; }; } // namespace blink #endif // SKY_ENGINE_CORE_DOM_RENDERTREEBUILDER_H_