/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef SKY_ENGINE_CORE_DOM_ACTIVEDOMOBJECT_H_ #define SKY_ENGINE_CORE_DOM_ACTIVEDOMOBJECT_H_ #include "sky/engine/core/dom/ContextLifecycleObserver.h" #include "sky/engine/wtf/Assertions.h" namespace blink { class ActiveDOMObject : public ContextLifecycleObserver { public: ActiveDOMObject(ExecutionContext*); // suspendIfNeeded() should be called exactly once after object construction to synchronize // the suspend state with that in ExecutionContext. void suspendIfNeeded(); #if ENABLE(ASSERT) bool suspendIfNeededCalled() const { return m_suspendIfNeededCalled; } #endif // Should return true if there's any pending asynchronous activity, and so // this object must not be garbage collected. virtual bool hasPendingActivity() const; // These methods have an empty default implementation so that subclasses // which don't need special treatment can skip implementation. virtual void suspend(); virtual void resume(); virtual void stop(); void didMoveToNewExecutionContext(ExecutionContext*); protected: virtual ~ActiveDOMObject(); private: #if ENABLE(ASSERT) bool m_suspendIfNeededCalled; #endif }; } // namespace blink #endif // SKY_ENGINE_CORE_DOM_ACTIVEDOMOBJECT_H_