/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/core/animation/animatable/AnimatableValue.h" #include #include "sky/engine/core/animation/animatable/AnimatableNeutral.h" #include "sky/engine/wtf/StdLibExtras.h" namespace { const double defaultDistance = 1; } // namespace namespace blink { const AnimatableValue* AnimatableValue::neutralValue() { DEFINE_STATIC_REF_WILL_BE_PERSISTENT(AnimatableNeutral, neutralSentinelValue, (AnimatableNeutral::create())); return neutralSentinelValue; } PassRefPtr AnimatableValue::interpolate(const AnimatableValue* left, const AnimatableValue* right, double fraction) { ASSERT(left); ASSERT(right); ASSERT(!left->isNeutral()); ASSERT(!right->isNeutral()); if (fraction && fraction != 1 && left->isSameType(right)) return left->interpolateTo(right, fraction); return defaultInterpolateTo(left, right, fraction); } double AnimatableValue::distance(const AnimatableValue* left, const AnimatableValue* right) { ASSERT(left); ASSERT(right); if (left->isSameType(right)) return left->distanceTo(right); return defaultDistance; } double AnimatableValue::distanceTo(const AnimatableValue*) const { return defaultDistance; } } // namespace blink