// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKY_ENGINE_CORE_ANIMATION_TIMINGINPUT_H_ #define SKY_ENGINE_CORE_ANIMATION_TIMINGINPUT_H_ #include "sky/engine/core/animation/Timing.h" namespace blink { class Dictionary; class TimingInput { public: static Timing convert(const Dictionary& timingInputDictionary); static Timing convert(double duration); static void setStartDelay(Timing&, double startDelay); static void setEndDelay(Timing&, double endDelay); static void setFillMode(Timing&, const String& fillMode); static void setIterationStart(Timing&, double iterationStart); static void setIterationCount(Timing&, double iterationCount); static void setIterationDuration(Timing&, double iterationDuration); static void setPlaybackRate(Timing&, double playbackRate); static void setPlaybackDirection(Timing&, const String& direction); static void setTimingFunction(Timing&, const String& timingFunctionString); }; } // namespace blink #endif // SKY_ENGINE_CORE_ANIMATION_TIMINGINPUT_H_